Commit message (Collapse) | Author | Age | Lines | |
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* | Updated SIM to use separate Instance and Definition Managersinstance-definition-managers | hop311 | 2024-06-13 | -4/+15 |
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* | Switch to using a single flag sheet image/textureflag-sheet | hop311 | 2024-04-21 | -5/+9 |
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* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -34/+24 |
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* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -4/+27 |
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* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -5/+2 |
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* | Back to UI Work | hop311 | 2023-12-25 | -8/+23 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+183 |