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path: root/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp
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* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-5/+5
| | | | Fixes #180: Province names do not convert non-ascii characters to Unicode
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96format-cleanup hop3112024-07-19-3/+3
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* Misc UI code changesmisc hop3112024-05-14-6/+5
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* Label padding, progressbar range and piechart slice order tweaks hop3112024-03-20-9/+31
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* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-4/+2
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* Added button state textures + block colour progress bars hop3112023-12-30-11/+20
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* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-5/+2
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* Back to UI Work hop3112023-12-25-25/+15
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+167