Commit message (Collapse) | Author | Age | Lines | |
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* | Rename GUITextLabel to GUILabelgui-text-label | hop311 | 2024-08-27 | -1/+1 |
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* | Add GUITextLabel (colour code + currency icon support) | hop311 | 2024-08-15 | -1/+6 |
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* | Search panel + text edit box UI generationsearch-panel | hop311 | 2024-07-30 | -1/+2 |
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* | Free removed child nodes + `godot::` cleanupfree-on-remove | hop311 | 2024-07-26 | -1/+33 |
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* | Fix checkbox theme and positioningfix-checkbox | hop311 | 2024-07-25 | -1/+0 |
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* | Updated number formatting functions | hop311 | 2024-05-08 | -8/+18 |
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* | Improve map view and game panel user experience | Spartan322 | 2024-05-07 | -1/+158 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimizes panel mouse obstruction to scripted panel images Prevents map view from hovering inside UI elements Unsets province hover when not over provinces Add `GUINode.click_mask` Prevents mouse interactions not within click_mask Add `GUINode.set_click_mask_from_nodepaths` Generates click_mask from paths relating to GUINode textures Sets nodepaths to MOUSE_FILTER_IGNORE Add CanvasLayer parent to GameSession UI nodes Set mouse_force_pass_scroll_events to GameSession UI nodes Set MapControlPanel mouse_filter to default (MOUSE_FILTER_STOP) Move MapView mouse viewport changes to _input Move MapView _action_drag released check to _input Move MapView processing to _process Remove viewport and window notifications Disable if window is not focused or input is handled: MapView mouse interactions (including edge scrolling and drag panning) MapView province hover Set mouse_filter to MOUSE_FILTER_IGNORE for ProvinceOverviewPanel province_view panel Set ProvinceOverviewPanel click_mask path to `province_view/background` Set mouse_filter to MOUSE_FILTER_IGNORE for Topbar topbar panel Set Topbar click_mask path to `topbar/topbar_bg` and `topbar/topbar_paper` | |||
* | Add GUIListBox + GUIScrollbar tweaksgui-listbox | hop311 | 2024-03-03 | -1/+2 |
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* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -0/+6 |
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* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -1/+13 |
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* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -1/+1 |
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* | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -11/+15 |
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* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -0/+3 |
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* | Back to UI Work | hop311 | 2023-12-25 | -81/+92 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+161 |