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path: root/extension/src/openvic-extension/classes/MapMesh.cpp
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* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-1/+1
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96format-cleanup hop3112024-07-19-4/+4
* Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks hop3112024-04-21-11/+11
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+163