Commit message (Collapse) | Author | Age | Lines | |
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* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -229/+283 |
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* | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -19/+21 |
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* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -32/+275 |
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* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -10/+4 |
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* | Back to UI Work | hop311 | 2023-12-25 | -148/+439 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+668 |
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* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -9/+15 |
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* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+361 |