| Commit message (Expand) | Author | Age | Lines |
* | Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip | hop311 | 2024-08-29 | -70/+396 |
* | Switch to using custom UI nodes | hop311 | 2024-08-28 | -64/+873 |
* | Rename GUITextLabel to GUILabelgui-text-label | hop311 | 2024-08-27 | -81/+81 |
* | Expand GUITextLabel getters/setters + add auto adjust to content size option | hop311 | 2024-08-27 | -87/+317 |
* | Rework GUITextLabel to use custom text handling instead of RichTextLabel | hop311 | 2024-08-23 | -180/+449 |
* | Add GUITextLabel (colour code + currency icon support) | hop311 | 2024-08-15 | -4/+402 |
* | Use UTF8 encoding and simplify godot string conversionutf8-fix | hop311 | 2024-08-02 | -45/+42 |
* | Search panel + text edit box UI generationsearch-panel | hop311 | 2024-07-30 | -10/+18 |
* | Free removed child nodes + `godot::` cleanupfree-on-remove | hop311 | 2024-07-26 | -4/+44 |
* | Fix checkbox theme and positioningfix-checkbox | hop311 | 2024-07-25 | -4/+7 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96format-cleanup | hop311 | 2024-07-19 | -11/+11 |
* | Use IndexedMap + helper function support | hop311 | 2024-07-17 | -9/+36 |
* | Use CountryDefinition and CountryInstancecountry-definition | hop311 | 2024-07-04 | -12/+19 |
* | Updated SIM to use separate Instance and Definition Managersinstance-definition-managers | hop311 | 2024-06-13 | -4/+15 |
* | Misc UI code changesmisc | hop311 | 2024-05-14 | -6/+5 |
* | Updated number formatting functions | hop311 | 2024-05-08 | -10/+21 |
* | Improve map view and game panel user experience | Spartan322 | 2024-05-07 | -4/+185 |
* | Switch to using a single flag sheet image/textureflag-sheet | hop311 | 2024-04-21 | -5/+10 |
* | Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks | hop311 | 2024-04-21 | -13/+15 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f | hop311 | 2024-04-20 | -3/+3 |
* | GUIListBox rework (internal scrollbar, fixed mode, no child data vector)pop-menu | hop311 | 2024-03-20 | -58/+148 |
* | Add selected button state | hop311 | 2024-03-20 | -18/+33 |
* | Label padding, progressbar range and piechart slice order tweaks | hop311 | 2024-03-20 | -13/+37 |
* | Add GUIListBox + GUIScrollbar tweaksgui-listbox | hop311 | 2024-03-03 | -23/+343 |
* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -0/+7 |
* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -48/+859 |
* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -229/+283 |
* | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -19/+21 |
* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -32/+275 |
* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -10/+4 |
* | Back to UI Work | hop311 | 2023-12-25 | -148/+439 |
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+668 |
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -9/+15 |
* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+361 |