index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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extension
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openvic-extension
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Commit message (
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Author
Age
Lines
*
Rename GUITextLabel to GUILabel
gui-text-label
hop311
2024-08-27
-81
/
+81
*
Expand GUITextLabel getters/setters + add auto adjust to content size option
hop311
2024-08-27
-87
/
+317
*
Rework GUITextLabel to use custom text handling instead of RichTextLabel
hop311
2024-08-23
-180
/
+449
*
Add GUITextLabel (colour code + currency icon support)
hop311
2024-08-15
-4
/
+402
*
Use UTF8 encoding and simplify godot string conversion
utf8-fix
hop311
2024-08-02
-45
/
+42
*
Search panel + text edit box UI generation
search-panel
hop311
2024-07-30
-10
/
+18
*
Free removed child nodes + `godot::` cleanup
free-on-remove
hop311
2024-07-26
-4
/
+44
*
Fix checkbox theme and positioning
fix-checkbox
hop311
2024-07-25
-4
/
+7
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96
format-cleanup
hop311
2024-07-19
-11
/
+11
*
Use IndexedMap + helper function support
hop311
2024-07-17
-9
/
+36
*
Use CountryDefinition and CountryInstance
country-definition
hop311
2024-07-04
-12
/
+19
*
Updated SIM to use separate Instance and Definition Managers
instance-definition-managers
hop311
2024-06-13
-4
/
+15
*
Misc UI code changes
misc
hop311
2024-05-14
-6
/
+5
*
Updated number formatting functions
hop311
2024-05-08
-10
/
+21
*
Improve map view and game panel user experience
Spartan322
2024-05-07
-4
/
+185
*
Switch to using a single flag sheet image/texture
flag-sheet
hop311
2024-04-21
-5
/
+10
*
Pre-allocate and use std::move for Godot Arrays and Dictionaries
array-dict-tweaks
hop311
2024-04-21
-13
/
+15
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f
hop311
2024-04-20
-3
/
+3
*
GUIListBox rework (internal scrollbar, fixed mode, no child data vector)
pop-menu
hop311
2024-03-20
-58
/
+148
*
Add selected button state
hop311
2024-03-20
-18
/
+33
*
Label padding, progressbar range and piechart slice order tweaks
hop311
2024-03-20
-13
/
+37
*
Add GUIListBox + GUIScrollbar tweaks
gui-listbox
hop311
2024-03-03
-23
/
+343
*
ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-0
/
+7
*
Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-48
/
+859
*
Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-229
/
+283
*
Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-19
/
+21
*
Added button state textures + block colour progress bars
hop311
2023-12-30
-32
/
+275
*
Use `ERR_FAIL_*` macros where possible
hop311
2023-12-28
-10
/
+4
*
Back to UI Work
hop311
2023-12-25
-148
/
+439
*
Big UI commit - GUINode, MaskedFlag, PieChart, etc
hop311
2023-12-11
-0
/
+668
*
Sim submodule update + extension compatibility
hop311
2023-12-04
-9
/
+15
*
GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-0
/
+361