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* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f hop3112024-04-20-3/+3
* GUIListBox rework (internal scrollbar, fixed mode, no child data vector)pop-menu hop3112024-03-20-58/+148
* Add selected button state hop3112024-03-20-18/+33
* Label padding, progressbar range and piechart slice order tweaks hop3112024-03-20-13/+37
* Add GUIListBox + GUIScrollbar tweaksgui-listbox hop3112024-03-03-23/+343
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-0/+7
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-48/+859
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-229/+283
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-19/+21
* Added button state textures + block colour progress bars hop3112023-12-30-32/+275
* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-10/+4
* Back to UI Work hop3112023-12-25-148/+439
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+668
* Sim submodule update + extension compatibility hop3112023-12-04-9/+15
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+361