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* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-19/+21
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* Added button state textures + block colour progress bars hop3112023-12-30-32/+275
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* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-10/+4
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* Back to UI Work hop3112023-12-25-148/+439
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+668
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* Sim submodule update + extension compatibility hop3112023-12-04-9/+15
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+361