Commit message (Collapse) | Author | Age | Lines | |
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* | Use UTF8 encoding and simplify godot string conversionutf8-fix | hop311 | 2024-08-02 | -7/+6 |
| | | | | Fixes #180: Province names do not convert non-ascii characters to Unicode | |||
* | Add AssetManager LoadFlagsasset-manager-load-flags | hop311 | 2024-04-21 | -34/+96 |
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* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -7/+10 |
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* | Updated SIM submodule and switched to ordered_map | hop311 | 2024-01-09 | -14/+14 |
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* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -45/+27 |
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* | Back to UI Work | hop311 | 2023-12-25 | -45/+0 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -14/+28 |
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* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+152 |