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path: root/extension/src/openvic-extension/singletons/AssetManager.cpp
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* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-7/+6
| | | | Fixes #180: Province names do not convert non-ascii characters to Unicode
* Add AssetManager LoadFlagsasset-manager-load-flags hop3112024-04-21-34/+96
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* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-7/+10
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* Updated SIM submodule and switched to ordered_map hop3112024-01-09-14/+14
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* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-45/+27
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* Back to UI Work hop3112023-12-25-45/+0
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* Sim submodule update + extension compatibility hop3112023-12-04-14/+28
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+152