Commit message (Expand) | Author | Age | Lines | |
---|---|---|---|---|
* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -2/+0 |
* | Added overlay parchment map and refactored map shader | hop311 | 2024-01-19 | -3/+4 |
* | Improved province colouring and terrain texture tiling | hop311 | 2024-01-15 | -1/+1 |
* | Updated SIM submodule and switched to ordered_map | hop311 | 2024-01-09 | -1/+1 |
* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -1/+6 |
* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -1/+1 |
* | Back to UI Work | hop311 | 2023-12-25 | -3/+3 |
* | New pop history loading + bookmark selection by index | hop311 | 2023-12-18 | -3/+2 |
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -3/+8 |
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -31/+16 |
* | Striped mapmodes | hop311 | 2023-11-16 | -5/+3 |
* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+129 |