| Commit message (Expand) | Author | Age | Lines |
* | Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip | hop311 | 2024-08-29 | -0/+47 |
* | Switch to using custom UI nodes | hop311 | 2024-08-28 | -1/+30 |
* | Add GUITextLabel (colour code + currency icon support) | hop311 | 2024-08-15 | -6/+63 |
* | Music and Sound Effect loading and playing | Nemrav | 2024-08-06 | -5/+512 |
* | Use UTF8 encoding and simplify godot string conversionutf8-fix | hop311 | 2024-08-02 | -116/+120 |
* | Merge pull request #246 from OpenVicProject/search-panel | Hop311 | 2024-08-01 | -7/+212 |
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| * | Search panel + text edit box UI generationsearch-panel | hop311 | 2024-07-30 | -7/+212 |
* | | Cache model and animation definition dictionariesmodel-dict-cache | hop311 | 2024-07-31 | -26/+46 |
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* | Free removed child nodes + `godot::` cleanupfree-on-remove | hop311 | 2024-07-26 | -4/+4 |
* | Cache sort order of localised population menu columnslocale-sort-cache | hop311 | 2024-07-26 | -53/+132 |
* | Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acffcountry-instance | hop311 | 2024-07-26 | -19/+12 |
* | Use IndexedMap + helper function support | hop311 | 2024-07-17 | -19/+31 |
* | Use CountryDefinition and CountryInstancecountry-definition | hop311 | 2024-07-04 | -13/+14 |
* | Updated SIM to use separate Instance and Definition Managersinstance-definition-managers | hop311 | 2024-06-13 | -105/+191 |
* | Update to use GoodInstancegood-instance | hop311 | 2024-06-13 | -1/+1 |
* | Use separate MapDefinition and MapInstancemap-instance | hop311 | 2024-06-13 | -37/+39 |
* | Province const/mutable + proper State namesprovince-const-mutable | hop311 | 2024-06-06 | -42/+96 |
* | Misc UI code changesmisc | hop311 | 2024-05-14 | -0/+6 |
* | Merge pull request #227 from OpenVicProject/models | Hop311 | 2024-05-12 | -0/+517 |
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| * | Generate building modelsmodels | hop311 | 2024-05-08 | -0/+102 |
| * | Generate army and navy models | hop311 | 2024-05-08 | -0/+409 |
| * | Add GDScript XAC and XSM loaders | hop311 | 2024-05-07 | -0/+6 |
* | | Population menu rebel icons | hop311 | 2024-05-08 | -12/+31 |
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* | Add province names and improve zooming | hop311 | 2024-04-24 | -0/+37 |
* | Switch to using a single flag sheet image/textureflag-sheet | hop311 | 2024-04-21 | -33/+128 |
* | Add AssetManager LoadFlagsasset-manager-load-flags | hop311 | 2024-04-21 | -45/+130 |
* | Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks | hop311 | 2024-04-21 | -50/+81 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5update-sim | hop311 | 2024-04-20 | -3/+9 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 | hop311 | 2024-04-20 | -3/+8 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f | hop311 | 2024-04-20 | -1/+1 |
* | Implement Population Menupop-menu-imp | hop311 | 2024-04-16 | -2/+882 |
* | Move GDExtension menu-related functions to MenuSingletonmenu-singleton | hop311 | 2024-03-05 | -231/+338 |
* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -25/+15 |
* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -12/+0 |
* | Added overlay parchment map and refactored map shader | hop311 | 2024-01-19 | -9/+20 |
* | Improved province colouring and terrain texture tiling | hop311 | 2024-01-15 | -5/+4 |
* | Updated SIM submodule and switched to ordered_map | hop311 | 2024-01-09 | -19/+23 |
* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -18/+45 |
* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -166/+101 |
* | Back to UI Work | hop311 | 2023-12-25 | -124/+73 |
* | New pop history loading + bookmark selection by index | hop311 | 2023-12-18 | -11/+8 |
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -30/+155 |
* | Update to Godot 4.2 Stable Release | Spartan322 | 2023-12-05 | -3/+7 |
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -113/+125 |
* | Striped mapmodes | hop311 | 2023-11-16 | -27/+30 |
* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+1140 |