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path: root/extension/src/openvic-extension/singletons
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* Ranking + army topbar inforanking hop31110 days-4/+244
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d360457update-clock hop31113 days-7/+4
* Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip hop3112024-08-29-0/+47
* Switch to using custom UI nodes hop3112024-08-28-1/+30
* Add GUITextLabel (colour code + currency icon support) hop3112024-08-15-6/+63
* Music and Sound Effect loading and playing Nemrav2024-08-06-5/+512
* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-116/+120
* Merge pull request #246 from OpenVicProject/search-panel Hop3112024-08-01-7/+212
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| * Search panel + text edit box UI generationsearch-panel hop3112024-07-30-7/+212
* | Cache model and animation definition dictionariesmodel-dict-cache hop3112024-07-31-26/+46
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* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-4/+4
* Cache sort order of localised population menu columnslocale-sort-cache hop3112024-07-26-53/+132
* Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acffcountry-instance hop3112024-07-26-19/+12
* Use IndexedMap + helper function support hop3112024-07-17-19/+31
* Use CountryDefinition and CountryInstancecountry-definition hop3112024-07-04-13/+14
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-105/+191
* Update to use GoodInstancegood-instance hop3112024-06-13-1/+1
* Use separate MapDefinition and MapInstancemap-instance hop3112024-06-13-37/+39
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-42/+96
* Misc UI code changesmisc hop3112024-05-14-0/+6
* Merge pull request #227 from OpenVicProject/models Hop3112024-05-12-0/+517
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| * Generate building modelsmodels hop3112024-05-08-0/+102
| * Generate army and navy models hop3112024-05-08-0/+409
| * Add GDScript XAC and XSM loaders hop3112024-05-07-0/+6
* | Population menu rebel icons hop3112024-05-08-12/+31
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* Add province names and improve zooming hop3112024-04-24-0/+37
* Switch to using a single flag sheet image/textureflag-sheet hop3112024-04-21-33/+128
* Add AssetManager LoadFlagsasset-manager-load-flags hop3112024-04-21-45/+130
* Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks hop3112024-04-21-50/+81
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5update-sim hop3112024-04-20-3/+9
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 hop3112024-04-20-3/+8
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f hop3112024-04-20-1/+1
* Implement Population Menupop-menu-imp hop3112024-04-16-2/+882
* Move GDExtension menu-related functions to MenuSingletonmenu-singleton hop3112024-03-05-231/+338
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-25/+15
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-12/+0
* Added overlay parchment map and refactored map shader hop3112024-01-19-9/+20
* Improved province colouring and terrain texture tiling hop3112024-01-15-5/+4
* Updated SIM submodule and switched to ordered_map hop3112024-01-09-19/+23
* Added button state textures + block colour progress bars hop3112023-12-30-18/+45
* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-166/+101
* Back to UI Work hop3112023-12-25-124/+73
* New pop history loading + bookmark selection by index hop3112023-12-18-11/+8
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-30/+155
* Update to Godot 4.2 Stable Release Spartan3222023-12-05-3/+7
* Sim submodule update + extension compatibility hop3112023-12-04-113/+125
* Striped mapmodes hop3112023-11-16-27/+30
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+1140