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OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
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include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
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master
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misc
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models
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panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
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tall-tooltip
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utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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path:
root
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extension
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src
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openvic-extension
/
utility
/
UITools.cpp
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Update to Godot 4.2.2 Stable Release
Spartan322
2024-05-04
-7
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+14
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Fix UITools.cpp float conversion warning Add `OpenVic::Utilities::to_real_t(std::floating_point)` Add _real user defined literal for real_t
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Add AssetManager LoadFlags
asset-manager-load-flags
hop311
2024-04-21
-7
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+17
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Add selected button state
hop311
2024-03-20
-2
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+2
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Label padding, progressbar range and piechart slice order tweaks
hop311
2024-03-20
-2
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+12
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Add GUIListBox + GUIScrollbar tweaks
gui-listbox
hop311
2024-03-03
-4
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+19
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ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-5
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+20
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Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-1
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+19
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Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-44
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+30
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Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-37
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+98
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Updated SIM submodule and switched to ordered_map
hop311
2024-01-09
-3
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+3
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Added button state textures + block colour progress bars
hop311
2023-12-30
-19
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+99
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Use `ERR_FAIL_*` macros where possible
hop311
2023-12-28
-8
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+5
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Back to UI Work
hop311
2023-12-25
-0
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+450
- UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types