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path: root/extension/src/openvic-extension/utility/Utilities.hpp
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* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-15/+3
| | | | Fixes #180: Province names do not convert non-ascii characters to Unicode
* Updated number formatting functions hop3112024-05-08-3/+5
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* Update to Godot 4.2.2 Stable Release Spartan3222024-05-04-1/+11
| | | | | | Fix UITools.cpp float conversion warning Add `OpenVic::Utilities::to_real_t(std::floating_point)` Add _real user defined literal for real_t
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 hop3112024-04-20-2/+6
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* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-1/+1
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* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-8/+8
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* Back to UI Work hop3112023-12-25-7/+13
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+4
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* Sim submodule update + extension compatibility hop3112023-12-04-7/+10
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* Striped mapmodes hop3112023-11-16-0/+4
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+55