Commit message (Expand) | Author | Age | Lines | |
---|---|---|---|---|
* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -44/+30 |
* | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -49/+109 |
* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e | hop311 | 2024-01-31 | -3/+3 |
* | Updated SIM submodule and switched to ordered_map | hop311 | 2024-01-09 | -3/+3 |
* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -19/+99 |
* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -27/+14 |
* | Back to UI Work | hop311 | 2023-12-25 | -7/+496 |
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+35 |
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -101/+30 |
* | Striped mapmodes | hop311 | 2023-11-16 | -0/+4 |
* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+222 |
* | Add ClassBinding helpers | Spartan322 | 2023-11-10 | -0/+196 |