Commit message (Collapse) | Author | Age | Lines | |
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* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -5/+20 |
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* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -5/+22 |
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* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -44/+30 |
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* | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -49/+109 |
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* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e | hop311 | 2024-01-31 | -3/+3 |
| | | | | Update scripts to OpenVicProject/scripts@21d1427 | |||
* | Updated SIM submodule and switched to ordered_map | hop311 | 2024-01-09 | -3/+3 |
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* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -19/+99 |
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* | Use `ERR_FAIL_*` macros where possible | hop311 | 2023-12-28 | -27/+14 |
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* | Back to UI Work | hop311 | 2023-12-25 | -7/+496 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -0/+35 |
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* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -101/+30 |
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* | Striped mapmodes | hop311 | 2023-11-16 | -0/+4 |
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* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -0/+222 |
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* | Add ClassBinding helpers | Spartan322 | 2023-11-10 | -0/+196 |
OV_BIND_METHOD OV_BIND_SMETHOD OV_BIND_SMETHOD_L Change _bind_methods to use ClassBinding helpers Add utility/StringLiteral Make `GameSingleton::singleton` inline Move `OpenVic::Checksum` implementation to source file Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079 |