| Commit message (Collapse) | Author | Age | Lines |
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Fixes #180: Province names do not convert non-ascii characters to Unicode
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Fix UITools.cpp float conversion warning
Add `OpenVic::Utilities::to_real_t(std::floating_point)`
Add _real user defined literal for real_t
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Update scripts to OpenVicProject/scripts@21d1427
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
- UIAdapter -> UITools with cleaner API
- GUIOverlappingElementsBox (for core and modifier icons)
- Improved GUINode API
- Province building slots
- TypeHints for files in the GameSession folder
- Incorporate SIM strong colour types
|
| |
|
| |
|
| |
|
| |
|
|
OV_BIND_METHOD
OV_BIND_SMETHOD
OV_BIND_SMETHOD_L
Change _bind_methods to use ClassBinding helpers
Add utility/StringLiteral
Make `GameSingleton::singleton` inline
Move `OpenVic::Checksum` implementation to source file
Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079
|