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* Updated SIM submodule and switched to ordered_map hop3112024-01-09-3/+3
* Added button state textures + block colour progress bars hop3112023-12-30-19/+99
* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-27/+14
* Back to UI Work hop3112023-12-25-7/+496
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+35
* Sim submodule update + extension compatibility hop3112023-12-04-101/+30
* Striped mapmodes hop3112023-11-16-0/+4
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+222
* Add ClassBinding helpers Spartan3222023-11-10-0/+196