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* Striped mapmodes hop3112023-11-16-0/+4
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+222
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* Add ClassBinding helpers Spartan3222023-11-10-0/+196
OV_BIND_METHOD OV_BIND_SMETHOD OV_BIND_SMETHOD_L Change _bind_methods to use ClassBinding helpers Add utility/StringLiteral Make `GameSingleton::singleton` inline Move `OpenVic::Checksum` implementation to source file Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079