aboutsummaryrefslogtreecommitdiff
path: root/extension/src/openvic-extension
Commit message (Expand)AuthorAgeLines
* Rework GUITextLabel to use custom text handling instead of RichTextLabel hop3112024-08-23-181/+454
* Add GUITextLabel (colour code + currency icon support) hop3112024-08-15-56/+495
* Music and Sound Effect loading and playing Nemrav2024-08-06-5/+521
* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-216/+210
* Merge pull request #246 from OpenVicProject/search-panel Hop3112024-08-01-41/+306
|\
| * Search panel + text edit box UI generationsearch-panel hop3112024-07-30-41/+306
* | Cache model and animation definition dictionariesmodel-dict-cache hop3112024-07-31-26/+46
|/
* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-15/+54
* Cache sort order of localised population menu columnslocale-sort-cache hop3112024-07-26-53/+132
* Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acffcountry-instance hop3112024-07-26-19/+12
* Fix checkbox theme and positioningfix-checkbox hop3112024-07-25-37/+87
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96format-cleanup hop3112024-07-19-15/+15
* Use IndexedMap + helper function support hop3112024-07-17-28/+67
* Use CountryDefinition and CountryInstancecountry-definition hop3112024-07-04-25/+33
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-112/+209
* Update to use GoodInstancegood-instance hop3112024-06-13-1/+1
* Use separate MapDefinition and MapInstancemap-instance hop3112024-06-13-37/+39
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-42/+96
* Misc UI code changesmisc hop3112024-05-14-6/+11
* Merge pull request #227 from OpenVicProject/models Hop3112024-05-12-0/+526
|\
| * Generate building modelsmodels hop3112024-05-08-0/+102
| * Generate army and navy models hop3112024-05-08-0/+418
| * Add GDScript XAC and XSM loaders hop3112024-05-07-0/+6
* | Population menu rebel icons hop3112024-05-08-12/+31
* | Updated number formatting functions hop3112024-05-08-15/+50
|/
* Improve map view and game panel user experience Spartan3222024-05-07-4/+185
* Update to Godot 4.2.2 Stable Release Spartan3222024-05-04-8/+25
* Add province names and improve zooming hop3112024-04-24-0/+37
* Switch to using a single flag sheet image/textureflag-sheet hop3112024-04-21-38/+138
* Add AssetManager LoadFlagsasset-manager-load-flags hop3112024-04-21-52/+147
* Pre-allocate and use std::move for Godot Arrays and Dictionariesarray-dict-tweaks hop3112024-04-21-64/+98
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5update-sim hop3112024-04-20-3/+9
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 hop3112024-04-20-5/+14
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f hop3112024-04-20-5/+5
* Implement Population Menupop-menu-imp hop3112024-04-16-2/+882
* GUIListBox rework (internal scrollbar, fixed mode, no child data vector)pop-menu hop3112024-03-20-58/+148
* Add selected button state hop3112024-03-20-20/+35
* Label padding, progressbar range and piechart slice order tweaks hop3112024-03-20-15/+49
* Move GDExtension menu-related functions to MenuSingletonmenu-singleton hop3112024-03-05-235/+351
* Add GUIListBox + GUIScrollbar tweaksgui-listbox hop3112024-03-03-27/+364
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-30/+42
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-65/+889
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-275/+316
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-68/+130
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e hop3112024-01-31-3/+3
* Added overlay parchment map and refactored map shader hop3112024-01-19-9/+20
* Improved province colouring and terrain texture tiling hop3112024-01-15-5/+4
* Updated SIM submodule and switched to ordered_map hop3112024-01-09-22/+26
* Added button state textures + block colour progress bars hop3112023-12-30-69/+421
* Use `ERR_FAIL_*` macros where possible hop3112023-12-28-203/+119