index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
dependabot/github_actions/dot-github/workflows/actions/download-artifact-4.1.7
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
about
summary
refs
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author
committer
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path:
root
/
extension
/
src
/
openvic-extension
Commit message (
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Author
Age
Lines
*
Rework GUITextLabel to use custom text handling instead of RichTextLabel
hop311
2024-08-23
-181
/
+454
*
Add GUITextLabel (colour code + currency icon support)
hop311
2024-08-15
-56
/
+495
*
Music and Sound Effect loading and playing
Nemrav
2024-08-06
-5
/
+521
*
Use UTF8 encoding and simplify godot string conversion
utf8-fix
hop311
2024-08-02
-216
/
+210
*
Merge pull request #246 from OpenVicProject/search-panel
Hop311
2024-08-01
-41
/
+306
|
\
|
*
Search panel + text edit box UI generation
search-panel
hop311
2024-07-30
-41
/
+306
*
|
Cache model and animation definition dictionaries
model-dict-cache
hop311
2024-07-31
-26
/
+46
|
/
*
Free removed child nodes + `godot::` cleanup
free-on-remove
hop311
2024-07-26
-15
/
+54
*
Cache sort order of localised population menu columns
locale-sort-cache
hop311
2024-07-26
-53
/
+132
*
Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acff
country-instance
hop311
2024-07-26
-19
/
+12
*
Fix checkbox theme and positioning
fix-checkbox
hop311
2024-07-25
-37
/
+87
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96
format-cleanup
hop311
2024-07-19
-15
/
+15
*
Use IndexedMap + helper function support
hop311
2024-07-17
-28
/
+67
*
Use CountryDefinition and CountryInstance
country-definition
hop311
2024-07-04
-25
/
+33
*
Updated SIM to use separate Instance and Definition Managers
instance-definition-managers
hop311
2024-06-13
-112
/
+209
*
Update to use GoodInstance
good-instance
hop311
2024-06-13
-1
/
+1
*
Use separate MapDefinition and MapInstance
map-instance
hop311
2024-06-13
-37
/
+39
*
Province const/mutable + proper State names
province-const-mutable
hop311
2024-06-06
-42
/
+96
*
Misc UI code changes
misc
hop311
2024-05-14
-6
/
+11
*
Merge pull request #227 from OpenVicProject/models
Hop311
2024-05-12
-0
/
+526
|
\
|
*
Generate building models
models
hop311
2024-05-08
-0
/
+102
|
*
Generate army and navy models
hop311
2024-05-08
-0
/
+418
|
*
Add GDScript XAC and XSM loaders
hop311
2024-05-07
-0
/
+6
*
|
Population menu rebel icons
hop311
2024-05-08
-12
/
+31
*
|
Updated number formatting functions
hop311
2024-05-08
-15
/
+50
|
/
*
Improve map view and game panel user experience
Spartan322
2024-05-07
-4
/
+185
*
Update to Godot 4.2.2 Stable Release
Spartan322
2024-05-04
-8
/
+25
*
Add province names and improve zooming
hop311
2024-04-24
-0
/
+37
*
Switch to using a single flag sheet image/texture
flag-sheet
hop311
2024-04-21
-38
/
+138
*
Add AssetManager LoadFlags
asset-manager-load-flags
hop311
2024-04-21
-52
/
+147
*
Pre-allocate and use std::move for Godot Arrays and Dictionaries
array-dict-tweaks
hop311
2024-04-21
-64
/
+98
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5
update-sim
hop311
2024-04-20
-3
/
+9
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145
hop311
2024-04-20
-5
/
+14
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f
hop311
2024-04-20
-5
/
+5
*
Implement Population Menu
pop-menu-imp
hop311
2024-04-16
-2
/
+882
*
GUIListBox rework (internal scrollbar, fixed mode, no child data vector)
pop-menu
hop311
2024-03-20
-58
/
+148
*
Add selected button state
hop311
2024-03-20
-20
/
+35
*
Label padding, progressbar range and piechart slice order tweaks
hop311
2024-03-20
-15
/
+49
*
Move GDExtension menu-related functions to MenuSingleton
menu-singleton
hop311
2024-03-05
-235
/
+351
*
Add GUIListBox + GUIScrollbar tweaks
gui-listbox
hop311
2024-03-03
-27
/
+364
*
ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-30
/
+42
*
Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-65
/
+889
*
Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-275
/
+316
*
Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-68
/
+130
*
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e
hop311
2024-01-31
-3
/
+3
*
Added overlay parchment map and refactored map shader
hop311
2024-01-19
-9
/
+20
*
Improved province colouring and terrain texture tiling
hop311
2024-01-15
-5
/
+4
*
Updated SIM submodule and switched to ordered_map
hop311
2024-01-09
-22
/
+26
*
Added button state textures + block colour progress bars
hop311
2023-12-30
-69
/
+421
*
Use `ERR_FAIL_*` macros where possible
hop311
2023-12-28
-203
/
+119
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