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* Terrain channel for provinces + generated minimap Hop3112023-04-28-46/+71
* Vertical subdivision + calculation for both dims Hop3112023-04-26-40/+52
* Divide map texture to fit in 16384 GPU dim limit Hop3112023-04-26-16/+32
* Further cleanup + reset on return to main menu Hop3112023-04-25-48/+119
* Req comments + cleanup + c++ registry refactoring Hop3112023-04-25-142/+148
* C++ refactoring + simulation prototype Hop3112023-04-23-493/+1023
* Merge pull request #88 from OpenVic2Project/map-drawing Hop3112023-04-18-240/+398
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| * Better province image + terrain + some buttons Hop3112023-04-18-240/+398
* | Removing TestSingleton ClarkeCode2023-04-17-211/+109
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* Add Date to extension markomitos2023-04-14-5/+280
* Add minimap for terrain map Gone2Daly2023-04-14-201/+642
* Add terrain map Hop3112023-04-14-18/+635
* Added Localisation (#77) Hop3112023-03-30-0/+149
* Use uint64_t rather than size_t (#47) BrickPi2023-02-27-4/+4
* Add Main Menu Version and Checksum Labels (#44) BrickPi2023-02-27-0/+47
* Delete Simulation singleton correctly. (#17) Hop3112023-02-22-1/+1
* Removing semicolons that would cause issues on MSVC Robert Clarke2023-02-13-2/+2
* Moved positioning of GDCLASS macro Robert Clarke2023-02-13-1/+1
* Reversion of commit e7ee0dd Robert Clarke2023-02-13-6/+11
* Everything necessary to register a C++ class with internal state for access w... Robert Clarke2023-02-12-21/+82
* Just changed bracketing style Robert Clarke2023-02-12-11/+6
* feat(build): Implement scons building George L. Albany2023-01-25-0/+117