Commit message (Collapse) | Author | Age | Lines | |
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* | Map modes + moved province index image to SIM side | Hop311 | 2023-04-08 | -175/+396 |
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* | Region loading and mapmode. | Hop311 | 2023-04-08 | -60/+220 |
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* | Includes cleanup + const map getters | Hop311 | 2023-04-07 | -31/+42 |
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* | Movement tweaks | Hop311 | 2023-04-07 | -2/+3 |
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* | Fixes (prov selection, index unnorming, mac print) | Hop311 | 2023-04-07 | -6/+7 |
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* | Province index and colour lookup texture | Hop311 | 2023-04-07 | -22/+167 |
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* | Accidentally included WIP stuff in previous commit | Hop311 | 2023-04-05 | -1/+1 |
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* | Custom map mesh that fixes UV issue | Hop311 | 2023-04-05 | -0/+182 |
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* | Input and province selection cleanup | Hop311 | 2023-04-05 | -45/+69 |
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* | Adding province overview panel and selection of province. | Gone2Daly | 2023-04-05 | -3/+22 |
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* | Basic province id and shape loading and rendering. | Hop311 | 2023-04-03 | -0/+245 |
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* | Added Localisation (#77) | Hop311 | 2023-03-30 | -0/+149 |
| | | | | | | | | | * Added Localisation * Removed `.gdignore`s. * Localisation dir path and Locale name cleanup * Incomplete entry warnings + README | |||
* | Use uint64_t rather than size_t (#47) | BrickPi | 2023-02-27 | -4/+4 |
| | | | Fix https://github.com/OpenVic2Project/OpenVic2/pull/3#issuecomment-1446571846 | |||
* | Add Main Menu Version and Checksum Labels (#44) | BrickPi | 2023-02-27 | -0/+47 |
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* | Delete Simulation singleton correctly. (#17) | Hop311 | 2023-02-22 | -1/+1 |
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* | Removing semicolons that would cause issues on MSVC | Robert Clarke | 2023-02-13 | -2/+2 |
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* | Moved positioning of GDCLASS macro | Robert Clarke | 2023-02-13 | -1/+1 |
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* | Reversion of commit e7ee0dd | Robert Clarke | 2023-02-13 | -6/+11 |
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* | Everything necessary to register a C++ class with internal state for access ↵ | Robert Clarke | 2023-02-12 | -21/+82 |
| | | | | within Godot | |||
* | Just changed bracketing style | Robert Clarke | 2023-02-12 | -11/+6 |
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* | feat(build): Implement scons building | George L. Albany | 2023-01-25 | -0/+117 |
feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled |