Commit message (Collapse) | Author | Age | Lines | |
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* | update sim for billboardsbillboards | Nemrav | 2 days | -1/+4 |
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* | billboards placement | Nemrav | 2 days | -6/+20 |
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* | revert UI node type change | Nemrav | 2 days | -0/+5 |
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* | billboards in game session | Nemrav | 2 days | -0/+186 |
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* | use text alignment type | Nemrav | 3 days | -3/+6 |
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* | Use actual output and revenue in UIrgo_ui | wvpm | 2024-11-01 | -0/+15 |
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* | Fix UI bindings after RGO PRfix_ui_binding_after_rgo_pr | wvpm | 2024-11-01 | -48/+54 |
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* | Merge pull request #271 from OpenVicProject/resultant-modifier | Hop311 | 2024-10-20 | -1/+1 |
|\ | | | | | Update SIM repo to include resulant modifier calculation | |||
| * | Update SIM submodule to include resultant modifiers + display them in ↵ | hop311 | 2024-10-20 | -1/+1 |
| | | | | | | | | colonial power tooltip for testing | |||
* | | Minor formatting changes (mostly whitespace cleanup) | hop311 | 2024-10-20 | -39/+33 |
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* | Allow GFXPieChartTexture to use any distribution with identifiers and ↵concept-pie-charts | hop311 | 2024-09-20 | -26/+40 |
| | | | | colours rather than just those derived from HasIdentifierAndColour | |||
* | Add RuleSet and ModifierValue tooltip making functionsrule-modifier-tooltips | hop311 | 2024-09-20 | -1/+102 |
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* | Allow tooltips to be as tall as the window + shift them to stay inside ittall-tooltip | hop311 | 2024-09-17 | -0/+19 |
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* | music null check | Nemrav | 2024-09-16 | -1/+0 |
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* | Ranking + army topbar inforanking | hop311 | 2024-09-10 | -4/+251 |
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* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d360457update-clock | hop311 | 2024-09-06 | -7/+4 |
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* | Use government based flag types in UIgov-flag-type | hop311 | 2024-08-30 | -10/+37 |
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* | Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip | hop311 | 2024-08-29 | -70/+443 |
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* | Switch to using custom UI nodes | hop311 | 2024-08-28 | -360/+1044 |
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* | Rename GUITextLabel to GUILabelgui-text-label | hop311 | 2024-08-27 | -91/+91 |
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* | Expand GUITextLabel getters/setters + add auto adjust to content size option | hop311 | 2024-08-27 | -87/+317 |
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* | Rework GUITextLabel to use custom text handling instead of RichTextLabel | hop311 | 2024-08-23 | -181/+454 |
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* | Add GUITextLabel (colour code + currency icon support) | hop311 | 2024-08-15 | -56/+495 |
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* | Music and Sound Effect loading and playing | Nemrav | 2024-08-06 | -5/+521 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | almost working music loading music list sent to godot wav loading not working mp3 metadata load wav initial load and play title theme first fix errors not related to nodetools working wav define loading and music playlists fixup error handling and playlist load song chances code style progress switch mp3 metadata addon to MusicMetadata add id3v1 mp3 metadata handling to MusicMetadata remove commented code from id3v1 sounds gd styling fix dataloader conflicts clean up commented code move MusicChance to dataloader remove reference to old addon move sfx defines loader add self to credits feedback on soundSingleton include subfolders in sound singleton sfx map replace space tabs replace std_view_to_godot_string with std_to_godot_string revise singleton files revise gd side sound final revisions | |||
* | Use UTF8 encoding and simplify godot string conversionutf8-fix | hop311 | 2024-08-02 | -216/+210 |
| | | | | Fixes #180: Province names do not convert non-ascii characters to Unicode | |||
* | Merge pull request #246 from OpenVicProject/search-panel | Hop311 | 2024-08-01 | -41/+306 |
|\ | | | | | Search panel + text edit box UI generation | |||
| * | Search panel + text edit box UI generationsearch-panel | hop311 | 2024-07-30 | -41/+306 |
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* | | Cache model and animation definition dictionariesmodel-dict-cache | hop311 | 2024-07-31 | -26/+46 |
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* | Free removed child nodes + `godot::` cleanupfree-on-remove | hop311 | 2024-07-26 | -15/+54 |
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* | Cache sort order of localised population menu columnslocale-sort-cache | hop311 | 2024-07-26 | -53/+132 |
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* | Update openvic-simulation to OpenVicProject/OpenVicSimulation@861acffcountry-instance | hop311 | 2024-07-26 | -19/+12 |
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* | Fix checkbox theme and positioningfix-checkbox | hop311 | 2024-07-25 | -37/+87 |
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* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d1f3a96format-cleanup | hop311 | 2024-07-19 | -15/+15 |
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* | Use IndexedMap + helper function support | hop311 | 2024-07-17 | -28/+67 |
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* | Update openvic-simulation to OpenVicProject/OpenVic-Simulation@9479a87force-scons-4.7.0 | hop311 | 2024-07-10 | -0/+0 |
| | | | | Update scripts to OpenVicProject/scripts@77fc5f9 | |||
* | Use CountryDefinition and CountryInstancecountry-definition | hop311 | 2024-07-04 | -25/+33 |
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* | Updated SIM to use separate Instance and Definition Managersinstance-definition-managers | hop311 | 2024-06-13 | -112/+209 |
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* | Update to use GoodInstancegood-instance | hop311 | 2024-06-13 | -1/+1 |
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* | Use separate MapDefinition and MapInstancemap-instance | hop311 | 2024-06-13 | -37/+39 |
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* | Province const/mutable + proper State namesprovince-const-mutable | hop311 | 2024-06-06 | -42/+96 |
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* | Misc UI code changesmisc | hop311 | 2024-05-14 | -6/+11 |
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* | Merge pull request #227 from OpenVicProject/models | Hop311 | 2024-05-12 | -0/+526 |
|\ | | | | | Models | |||
| * | Generate building modelsmodels | hop311 | 2024-05-08 | -0/+102 |
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| * | Generate army and navy models | hop311 | 2024-05-08 | -0/+418 |
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| * | Add GDScript XAC and XSM loaders | hop311 | 2024-05-07 | -0/+6 |
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* | | Population menu rebel icons | hop311 | 2024-05-08 | -12/+31 |
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* | | Updated number formatting functions | hop311 | 2024-05-08 | -15/+50 |
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* | Improve map view and game panel user experience | Spartan322 | 2024-05-07 | -4/+185 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimizes panel mouse obstruction to scripted panel images Prevents map view from hovering inside UI elements Unsets province hover when not over provinces Add `GUINode.click_mask` Prevents mouse interactions not within click_mask Add `GUINode.set_click_mask_from_nodepaths` Generates click_mask from paths relating to GUINode textures Sets nodepaths to MOUSE_FILTER_IGNORE Add CanvasLayer parent to GameSession UI nodes Set mouse_force_pass_scroll_events to GameSession UI nodes Set MapControlPanel mouse_filter to default (MOUSE_FILTER_STOP) Move MapView mouse viewport changes to _input Move MapView _action_drag released check to _input Move MapView processing to _process Remove viewport and window notifications Disable if window is not focused or input is handled: MapView mouse interactions (including edge scrolling and drag panning) MapView province hover Set mouse_filter to MOUSE_FILTER_IGNORE for ProvinceOverviewPanel province_view panel Set ProvinceOverviewPanel click_mask path to `province_view/background` Set mouse_filter to MOUSE_FILTER_IGNORE for Topbar topbar panel Set Topbar click_mask path to `topbar/topbar_bg` and `topbar/topbar_paper` | |||
* | Update to Godot 4.2.2 Stable Release | Spartan322 | 2024-05-04 | -8/+25 |
| | | | | | | Fix UITools.cpp float conversion warning Add `OpenVic::Utilities::to_real_t(std::floating_point)` Add _real user defined literal for real_t | |||
* | Add province names and improve zooming | hop311 | 2024-04-24 | -0/+37 |
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