index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
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path:
root
/
game
/
project.godot
Commit message (
Expand
)
Author
Age
Lines
*
Update to Godot 4.2 Stable Release
Spartan322
2023-12-05
-1
/
+1
*
Add Window Override:
Spartan322
2023-09-07
-3
/
+10
*
Tidying: missing req comments, submodules, hotkeys
Hop311
2023-07-21
-4
/
+23
*
Add GameLoader Autoload to handle global loading data
Spartan322
2023-07-09
-0
/
+1
*
Update to Godot 4.1 Stable Release
Spartan322
2023-07-06
-5
/
+5
*
Update file contents according to reorganization
Spartan322
2023-06-03
-8
/
+8
*
Added compatibility-mode command line argument
Hop311
2023-05-25
-0
/
+1
*
Changed from OpenVic2 to OpenVic
Hop311
2023-05-17
-3
/
+3
*
Add SaveManager autoload singleton
Spartan322
2023-05-12
-0
/
+2
*
Add UI scaling through menu option
Nemrav
2023-05-10
-0
/
+1
*
Merge pull request #102 from Spartan322/refine/argument-parsing
George L. Albany
2023-05-02
-0
/
+1
|
\
|
*
Add ArgumentParser
Spartan322
2023-05-02
-0
/
+1
*
|
Terrain channel for provinces + generated minimap
Hop311
2023-04-28
-2
/
+1
|
/
*
Refurbish UI elements
Spartan322
2023-04-24
-2
/
+2
*
Add terrain map
Hop311
2023-04-14
-0
/
+49
*
Added Localisation (#77)
Hop311
2023-03-30
-0
/
+2
*
Add automated git release info retrieval on export
Spartan322
2023-03-29
-1
/
+1
*
Make default_theme.tres the project theme
Spartan322
2023-03-23
-0
/
+4
*
Add splash opener functionality
Spartan322
2023-03-11
-1
/
+3
*
Add debug mode
Spartan322
2023-03-11
-0
/
+1
*
Add Music Player (#49)
ClarkeCode
2023-03-06
-0
/
+1
*
Refactor SFX into a SoundManager (#45)
George L. Albany
2023-02-27
-1
/
+1
*
Add Sound Effect Manager (#25)
BrickPi
2023-02-26
-0
/
+1
*
Add Keychain plugin for Controls tab (#15)
George L. Albany
2023-02-21
-0
/
+11
*
Add stylized theme to MainMenu (#12)
George L. Albany
2023-02-21
-0
/
+9
*
Implement a usable settings UI, should fulfill:
Spartan322
2023-02-10
-1
/
+23
*
Exploration of UI and rudimentary scene switching.
Robert Clarke
2023-02-08
-6
/
+2
*
feat(build): Implement scons building
George L. Albany
2023-01-25
-0
/
+20