aboutsummaryrefslogtreecommitdiff
path: root/game/project.godot
Commit message (Expand)AuthorAgeLines
* Add Native Icons BrickPi2024-01-20-1/+3
* Update to Godot 4.2 Stable Release Spartan3222023-12-05-1/+1
* Add Window Override: Spartan3222023-09-07-3/+10
* Tidying: missing req comments, submodules, hotkeys Hop3112023-07-21-4/+23
* Add GameLoader Autoload to handle global loading data Spartan3222023-07-09-0/+1
* Update to Godot 4.1 Stable Release Spartan3222023-07-06-5/+5
* Update file contents according to reorganization Spartan3222023-06-03-8/+8
* Added compatibility-mode command line argument Hop3112023-05-25-0/+1
* Changed from OpenVic2 to OpenVic Hop3112023-05-17-3/+3
* Add SaveManager autoload singleton Spartan3222023-05-12-0/+2
* Add UI scaling through menu option Nemrav2023-05-10-0/+1
* Merge pull request #102 from Spartan322/refine/argument-parsing George L. Albany2023-05-02-0/+1
|\
| * Add ArgumentParser Spartan3222023-05-02-0/+1
* | Terrain channel for provinces + generated minimap Hop3112023-04-28-2/+1
|/
* Refurbish UI elements Spartan3222023-04-24-2/+2
* Add terrain map Hop3112023-04-14-0/+49
* Added Localisation (#77) Hop3112023-03-30-0/+2
* Add automated git release info retrieval on export Spartan3222023-03-29-1/+1
* Make default_theme.tres the project theme Spartan3222023-03-23-0/+4
* Add splash opener functionality Spartan3222023-03-11-1/+3
* Add debug mode Spartan3222023-03-11-0/+1
* Add Music Player (#49) ClarkeCode2023-03-06-0/+1
* Refactor SFX into a SoundManager (#45) George L. Albany2023-02-27-1/+1
* Add Sound Effect Manager (#25) BrickPi2023-02-26-0/+1
* Add Keychain plugin for Controls tab (#15) George L. Albany2023-02-21-0/+11
* Add stylized theme to MainMenu (#12) George L. Albany2023-02-21-0/+9
* Implement a usable settings UI, should fulfill: Spartan3222023-02-10-1/+23
* Exploration of UI and rudimentary scene switching. Robert Clarke2023-02-08-6/+2
* feat(build): Implement scons building George L. Albany2023-01-25-0/+20