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path: root/game/src/Game/GameSession/GameSession.gd
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* Back to UI Work hop3112023-12-25-2/+2
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* New pop history loading + bookmark selection by index hop3112023-12-18-1/+1
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* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-6/+0
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+6
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* Tidying: missing req comments, submodules, hotkeys Hop3112023-07-21-1/+1
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* Reorganize the file structure of the files in `game/src` Spartan3222023-06-03-0/+16