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path: root/game/src/Game/GameSession/GameSession.gd
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* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d360457update-clock hop3112024-09-06-1/+1
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* Music and Sound Effect loading and playing Nemrav2024-08-06-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | almost working music loading music list sent to godot wav loading not working mp3 metadata load wav initial load and play title theme first fix errors not related to nodetools working wav define loading and music playlists fixup error handling and playlist load song chances code style progress switch mp3 metadata addon to MusicMetadata add id3v1 mp3 metadata handling to MusicMetadata remove commented code from id3v1 sounds gd styling fix dataloader conflicts clean up commented code move MusicChance to dataloader remove reference to old addon move sfx defines loader add self to credits feedback on soundSingleton include subfolders in sound singleton sfx map replace space tabs replace std_view_to_godot_string with std_to_godot_string revise singleton files revise gd side sound final revisions
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-1/+1
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* Generate building modelsmodels hop3112024-05-08-0/+1
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* Generate army and navy models hop3112024-05-08-0/+3
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* Back to UI Work hop3112023-12-25-2/+2
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* New pop history loading + bookmark selection by index hop3112023-12-18-1/+1
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* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-6/+0
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+6
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* Tidying: missing req comments, submodules, hotkeys Hop3112023-07-21-1/+1
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* Reorganize the file structure of the files in `game/src` Spartan3222023-06-03-0/+16