index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
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path:
root
/
game
/
src
/
Game
/
GameSession
/
ProvinceOverviewPanel.gd
Commit message (
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)
Author
Age
Lines
*
Misc UI code changes
misc
hop311
2024-05-14
-1
/
+1
*
Updated number formatting functions
hop311
2024-05-08
-4
/
+3
*
Improve map view and game panel user experience
Spartan322
2024-05-07
-0
/
+6
*
Implement Population Menu
pop-menu-imp
hop311
2024-04-16
-0
/
+9
*
Move GDExtension menu-related functions to MenuSingleton
menu-singleton
hop311
2024-03-05
-7
/
+7
*
ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-3
/
+2
*
Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-3
/
+3
*
Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-15
/
+15
*
Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-4
/
+4
*
Added overlay parchment map and refactored map shader
hop311
2024-01-19
-3
/
+7
*
Added button state textures + block colour progress bars
hop311
2023-12-30
-1
/
+1
*
Back to UI Work
hop311
2023-12-25
-157
/
+208
*
Big UI commit - GUINode, MaskedFlag, PieChart, etc
hop311
2023-12-11
-64
/
+173
*
GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-0
/
+215