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path: root/game/src/Game/GameSession/ProvinceOverviewPanel.gd
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* Added overlay parchment map and refactored map shader hop3112024-01-19-3/+7
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* Added button state textures + block colour progress bars hop3112023-12-30-1/+1
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* Back to UI Work hop3112023-12-25-157/+208
| | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-64/+173
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* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+215