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* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-2/+5
* Cache sort order of localised population menu columnslocale-sort-cache hop3112024-07-26-0/+3
* Fix checkbox theme and positioningfix-checkbox hop3112024-07-25-10/+0
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-2/+2
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-3/+4
* Merge pull request #231 from Spartan322/fix/map-behavior George L. Albany2024-05-19-5/+28
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| * Fix Minimap click doing nothing Spartan3222024-05-19-5/+28
* | Misc UI code changesmisc hop3112024-05-14-104/+122
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* Merge pull request #227 from OpenVicProject/models Hop3112024-05-12-2/+169
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| * Generate building modelsmodels hop3112024-05-08-0/+20
| * Generate army and navy models hop3112024-05-08-2/+149
* | Merge pull request #228 from OpenVicProject/menu-tweaks Hop3112024-05-09-38/+448
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| * | Topbar display data wiring (GDScript level)menu-tweaks hop3112024-05-08-22/+391
| * | Population menu rebel icons hop3112024-05-08-4/+46
| * | Updated number formatting functions hop3112024-05-08-12/+11
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* / Add right click map for diplomacy window Spartan3222024-05-08-0/+5
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* Improve map view and game panel user experience Spartan3222024-05-07-75/+95
* Merge pull request #223 from OpenVicProject/budget-tab-gui Arturo2024-04-28-15/+199
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| * Preparation of the Budget Menu for the simulation databudget-tab-gui Arturo2024-04-28-15/+199
* | Add province names and improve zooming hop3112024-04-24-6/+96
* | Smooth province edges and zoom tweaksprovince-edge-blending hop3112024-04-22-49/+96
* | Implement Population Menupop-menu-imp hop3112024-04-16-2/+581
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* Add map background plane to hide transparent windowmap-background hop3112024-03-13-5/+31
* Move GDExtension menu-related functions to MenuSingletonmenu-singleton hop3112024-03-05-15/+15
* Add types to GDScript for-loop variablesfor-loop-types hop3112024-03-03-2/+2
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-7/+4
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-3/+17
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-19/+19
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-6/+365
* Reorganise Asset File Structure BrickPi2024-01-21-1/+1
* Added overlay parchment map and refactored map shader hop3112024-01-19-83/+137
* Improved province colouring and terrain texture tiling hop3112024-01-15-55/+75
* Added button state textures + block colour progress bars hop3112023-12-30-15/+17
* Back to UI Work hop3112023-12-25-198/+254
* New pop history loading + bookmark selection by index hop3112023-12-18-1/+2
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-187/+265
* Sim submodule update + extension compatibility hop3112023-12-04-2/+2
* Cosmetic terrain map colour tinting hop3112023-11-17-16/+56
* Striped mapmodes hop3112023-11-16-14/+38
* GUI elements -> Godot UI nodes generator hop3112023-11-16-272/+232
* Terrain types calculation, label and mapmode Hop3112023-09-27-2/+10
* Preparation for interface loading Hop3112023-09-23-1/+1
* Compat localisation loading Hop3112023-09-14-1/+1
* Merge pull request #155 from Ben1152000/zoom-to-cursor Hop3112023-09-14-8/+25
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| * Fix edge scrolling when window not in focus. Benjamin Darnell2023-09-11-3/+16
| * Implemented zoom-to-cursor functionality; Fixed bug with edge scrolling. Benjamin Darnell2023-09-05-8/+12
* | Logger::warning, format cleanup + req comments Hop3112023-09-14-2/+5
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* PieChart data and image now come from c++ layer Hop3112023-08-10-120/+18
* add piecharts Nemrav2023-08-09-3/+132
* First pass at pops (test pops and density mapmode) Hop3112023-07-28-3/+14