| Commit message (Collapse) | Author | Age | Lines |
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- UIAdapter -> UITools with cleaner API
- GUIOverlappingElementsBox (for core and modifier icons)
- Improved GUINode API
- Province building slots
- TypeHints for files in the GameSession folder
- Incorporate SIM strong colour types
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Implemented zoom-to-cursor functionality
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Remove GameDebug, Localization, and ShaderManager from Events.gd
Renamed OptionsSingleton class_name to OptionsEventsObject
Add Events.Loader to handle Loader events (which are global signals)
Make GameDebug singleton with static functions and property
Make Localization functions static
Move ShaderManager variable to GameLoader
Move Events._define_filepaths_dict to GameLoader.define_filepaths_dict
Move game initialization from LoadingScreen.gd and Events.gd to GameStart.gd
Attach GameStart.gd to GameStart.tscn root
Make LoadingScreen generalized and so it is reusable
Remove class_name from LoaderingScreen.gd
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Updated Russian localisation
Resolution, window_mode, monitor refactor
Locale based number formatting
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