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* Minor formatting changes (mostly whitespace cleanup) hop3112024-10-20-4/+4
* Allow tooltips to be as tall as the window + shift them to stay inside ittall-tooltip hop3112024-09-17-1/+32
* Ranking + army topbar inforanking hop3112024-09-10-38/+124
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d360457update-clock hop3112024-09-06-1/+1
* Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip hop3112024-08-29-26/+218
* Switch to using custom UI nodes hop3112024-08-28-304/+257
* Rename GUITextLabel to GUILabelgui-text-label hop3112024-08-27-154/+154
* Rework GUITextLabel to use custom text handling instead of RichTextLabel hop3112024-08-23-9/+8
* Add GUITextLabel (colour code + currency icon support) hop3112024-08-15-254/+207
* Music and Sound Effect loading and playing Nemrav2024-08-06-0/+2
* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-5/+9
* Merge pull request #246 from OpenVicProject/search-panel Hop3112024-08-01-5/+170
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| * Search panel + text edit box UI generationsearch-panel hop3112024-07-30-5/+170
* | Add movement prevention if any gui has focus Spartan3222024-08-01-11/+15
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* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-2/+5
* Cache sort order of localised population menu columnslocale-sort-cache hop3112024-07-26-0/+3
* Fix checkbox theme and positioningfix-checkbox hop3112024-07-25-10/+0
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-2/+2
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-3/+4
* Merge pull request #231 from Spartan322/fix/map-behavior George L. Albany2024-05-19-5/+28
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| * Fix Minimap click doing nothing Spartan3222024-05-19-5/+28
* | Misc UI code changesmisc hop3112024-05-14-104/+122
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* Merge pull request #227 from OpenVicProject/models Hop3112024-05-12-2/+169
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| * Generate building modelsmodels hop3112024-05-08-0/+20
| * Generate army and navy models hop3112024-05-08-2/+149
* | Merge pull request #228 from OpenVicProject/menu-tweaks Hop3112024-05-09-38/+448
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| * | Topbar display data wiring (GDScript level)menu-tweaks hop3112024-05-08-22/+391
| * | Population menu rebel icons hop3112024-05-08-4/+46
| * | Updated number formatting functions hop3112024-05-08-12/+11
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* / Add right click map for diplomacy window Spartan3222024-05-08-0/+5
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* Improve map view and game panel user experience Spartan3222024-05-07-75/+95
* Merge pull request #223 from OpenVicProject/budget-tab-gui Arturo2024-04-28-15/+199
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| * Preparation of the Budget Menu for the simulation databudget-tab-gui Arturo2024-04-28-15/+199
* | Add province names and improve zooming hop3112024-04-24-6/+96
* | Smooth province edges and zoom tweaksprovince-edge-blending hop3112024-04-22-49/+96
* | Implement Population Menupop-menu-imp hop3112024-04-16-2/+581
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* Add map background plane to hide transparent windowmap-background hop3112024-03-13-5/+31
* Move GDExtension menu-related functions to MenuSingletonmenu-singleton hop3112024-03-05-15/+15
* Add types to GDScript for-loop variablesfor-loop-types hop3112024-03-03-2/+2
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-7/+4
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-3/+17
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-19/+19
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-6/+365
* Reorganise Asset File Structure BrickPi2024-01-21-1/+1
* Added overlay parchment map and refactored map shader hop3112024-01-19-83/+137
* Improved province colouring and terrain texture tiling hop3112024-01-15-55/+75
* Added button state textures + block colour progress bars hop3112023-12-30-15/+17
* Back to UI Work hop3112023-12-25-198/+254
* New pop history loading + bookmark selection by index hop3112023-12-18-1/+2
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-187/+265