Commit message (Collapse) | Author | Age | Lines | |
---|---|---|---|---|
* | Province const/mutable + proper State namesprovince-const-mutable | hop311 | 2024-06-06 | -3/+4 |
| | ||||
* | Merge pull request #231 from Spartan322/fix/map-behavior | George L. Albany | 2024-05-19 | -5/+28 |
|\ | | | | | Fix Minimap click doing nothing | |||
| * | Fix Minimap click doing nothing | Spartan322 | 2024-05-19 | -5/+28 |
| | | | | | | | | | | | | | | | | Add MapView queue_province_hover_update Makes province hover much more reliable Fix edge scrolling continuing when mouse leaves window Add province hover reset when mouse leaves the window Change _edge_move_threshold to 0.025 | |||
* | | Misc UI code changesmisc | hop311 | 2024-05-14 | -104/+122 |
|/ | ||||
* | Merge pull request #227 from OpenVicProject/models | Hop311 | 2024-05-12 | -2/+1980 |
|\ | | | | | Models | |||
| * | Generate building modelsmodels | hop311 | 2024-05-08 | -0/+20 |
| | | ||||
| * | Generate army and navy models | hop311 | 2024-05-08 | -2/+149 |
| | | ||||
| * | Add GDScript XAC and XSM loaders | hop311 | 2024-05-07 | -0/+1811 |
| | | ||||
* | | Merge pull request #228 from OpenVicProject/menu-tweaks | Hop311 | 2024-05-09 | -38/+448 |
|\ \ | | | | | | | Topbar display data + Population menu rebel icons | |||
| * | | Topbar display data wiring (GDScript level)menu-tweaks | hop311 | 2024-05-08 | -22/+391 |
| | | | ||||
| * | | Population menu rebel icons | hop311 | 2024-05-08 | -4/+46 |
| | | | ||||
| * | | Updated number formatting functions | hop311 | 2024-05-08 | -12/+11 |
| |/ | ||||
* / | Add right click map for diplomacy window | Spartan322 | 2024-05-08 | -0/+5 |
|/ | ||||
* | Improve map view and game panel user experience | Spartan322 | 2024-05-07 | -75/+97 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimizes panel mouse obstruction to scripted panel images Prevents map view from hovering inside UI elements Unsets province hover when not over provinces Add `GUINode.click_mask` Prevents mouse interactions not within click_mask Add `GUINode.set_click_mask_from_nodepaths` Generates click_mask from paths relating to GUINode textures Sets nodepaths to MOUSE_FILTER_IGNORE Add CanvasLayer parent to GameSession UI nodes Set mouse_force_pass_scroll_events to GameSession UI nodes Set MapControlPanel mouse_filter to default (MOUSE_FILTER_STOP) Move MapView mouse viewport changes to _input Move MapView _action_drag released check to _input Move MapView processing to _process Remove viewport and window notifications Disable if window is not focused or input is handled: MapView mouse interactions (including edge scrolling and drag panning) MapView province hover Set mouse_filter to MOUSE_FILTER_IGNORE for ProvinceOverviewPanel province_view panel Set ProvinceOverviewPanel click_mask path to `province_view/background` Set mouse_filter to MOUSE_FILTER_IGNORE for Topbar topbar panel Set Topbar click_mask path to `topbar/topbar_bg` and `topbar/topbar_paper` | |||
* | Merge pull request #223 from OpenVicProject/budget-tab-gui | Arturo | 2024-04-28 | -15/+199 |
|\ | | | | | Preparation of the Budget Menu for the simulation data | |||
| * | Preparation of the Budget Menu for the simulation databudget-tab-gui | Arturo | 2024-04-28 | -15/+199 |
| | | ||||
* | | Add province names and improve zooming | hop311 | 2024-04-24 | -6/+96 |
| | | ||||
* | | Smooth province edges and zoom tweaksprovince-edge-blending | hop311 | 2024-04-22 | -49/+96 |
| | | ||||
* | | Implement Population Menupop-menu-imp | hop311 | 2024-04-16 | -2/+581 |
|/ | ||||
* | Add map background plane to hide transparent windowmap-background | hop311 | 2024-03-13 | -5/+31 |
| | ||||
* | Move GDExtension menu-related functions to MenuSingletonmenu-singleton | hop311 | 2024-03-05 | -15/+15 |
| | ||||
* | Add types to GDScript for-loop variablesfor-loop-types | hop311 | 2024-03-03 | -36/+34 |
| | ||||
* | ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix | hop311 | 2024-03-03 | -8/+5 |
| | ||||
* | Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar | hop311 | 2024-02-24 | -3/+17 |
| | ||||
* | Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture | hop311 | 2024-02-19 | -19/+19 |
| | ||||
* | Merge pull request #202 from OpenVicProject/nation-management-screens | Hop311 | 2024-02-19 | -9/+408 |
|\ | | | | | Basic Nation Management Screen framework | |||
| * | Basic Nation Management Screen frameworknation-management-screens | hop311 | 2024-02-19 | -9/+408 |
| | | ||||
* | | Add GameInfo button to MainMenu | Spartan322 | 2024-02-06 | -14/+55 |
|/ | | | | Add clarifications to ReleaseInfoBox buttons | |||
* | Add Victoria 2 Folder Picker dialog | Spartan322 | 2024-01-22 | -15/+49 |
| | | | | | | | Move Localization.initialize to beginning of GameStart._ready Move compatibility mode paths search to separate _setup_compatibility_mode_paths Move _setup_compatibility_mode_paths call to GameStart._ready Fix `Non-argument '%s' found, skipping.` warning for Godot command line arguments | |||
* | Reorganise Asset File Structure | BrickPi | 2024-01-21 | -26/+24 |
| | ||||
* | Added overlay parchment map and refactored map shader | hop311 | 2024-01-19 | -111/+205 |
| | ||||
* | Improved province colouring and terrain texture tiling | hop311 | 2024-01-15 | -55/+75 |
| | ||||
* | Added mod command line option | hop311 | 2024-01-14 | -19/+42 |
| | ||||
* | Added button state textures + block colour progress bars | hop311 | 2023-12-30 | -15/+17 |
| | ||||
* | Back to UI Work | hop311 | 2023-12-25 | -198/+254 |
| | | | | | | | | | - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types | |||
* | Apply type hints to menu scripts | Spartan322 | 2023-12-24 | -162/+164 |
| | ||||
* | Add constant GameMenuScene preload to GameStart.gd | Spartan322 | 2023-12-23 | -3/+5 |
| | | | | | | | Add type hints to GameStart.gd constants Seperate section_name and setting_name from Nodes group in inspector Prefer callable's called_deferred to string caller in GameStart.gd Change `GameStart._initialize_game` to use change_scene_to_packed and GameMenuScene constant to change scene instead | |||
* | New pop history loading + bookmark selection by index | hop311 | 2023-12-18 | -1/+2 |
| | ||||
* | Big UI commit - GUINode, MaskedFlag, PieChart, etc | hop311 | 2023-12-11 | -201/+265 |
| | ||||
* | Sim submodule update + extension compatibility | hop311 | 2023-12-04 | -263/+13 |
| | ||||
* | Cosmetic terrain map colour tinting | hop311 | 2023-11-17 | -26/+83 |
| | ||||
* | Striped mapmodes | hop311 | 2023-11-16 | -14/+47 |
| | ||||
* | GUI elements -> Godot UI nodes generator | hop311 | 2023-11-16 | -272/+232 |
| | ||||
* | Improved path CLI args + path caching setting | hop311 | 2023-11-07 | -16/+62 |
| | ||||
* | Terrain types calculation, label and mapmode | Hop311 | 2023-09-27 | -2/+10 |
| | ||||
* | Preparation for interface loading | Hop311 | 2023-09-23 | -1/+1 |
| | ||||
* | Compat localisation loading | Hop311 | 2023-09-14 | -3/+3 |
| | ||||
* | Merge pull request #155 from Ben1152000/zoom-to-cursor | Hop311 | 2023-09-14 | -8/+25 |
|\ | | | | | Implemented zoom-to-cursor functionality | |||
| * | Fix edge scrolling when window not in focus. | Benjamin Darnell | 2023-09-11 | -3/+16 |
| | | ||||
| * | Implemented zoom-to-cursor functionality; Fixed bug with edge scrolling. | Benjamin Darnell | 2023-09-05 | -8/+12 |
| | |