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* Implemented zoom-to-cursor functionality; Fixed bug with edge scrolling. Benjamin Darnell2023-09-05-8/+12
* Add signals to MusicConductor Spartan3222023-08-24-18/+27
* Add Animated Gear to Loading Screen Joel Machens2023-08-21-2/+83
* Fixed piechart tooltip + updated sim submodule Hop3112023-08-14-1/+3
* string_view changes + general cleanup Hop3112023-08-12-32/+16
* PieChart data and image now come from c++ layer Hop3112023-08-10-838/+189
* add piecharts Nemrav2023-08-09-3/+931
* First pass at pops (test pops and density mapmode) Hop3112023-07-28-3/+14
* Tidying: missing req comments, submodules, hotkeys Hop3112023-07-21-25/+76
* Add GameLoader Autoload to handle global loading data Spartan3222023-07-09-100/+183
* Update to Godot 4.1 Stable Release Spartan3222023-07-06-1/+3
* Merge pull request #131 from OpenVicProject/ui-cleanup Hop3112023-06-24-143/+309
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| * Localisation and UI focus cleanup Hop3112023-06-23-143/+309
* | Merge pull request #133 from Spartan322/argparser-corrections George L. Albany2023-06-14-36/+71
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| * | Fix ArgumentParser excluding last character for arg key Spartan3222023-06-13-36/+71
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* / Add Loading Screen Joel Machens2023-06-13-16/+129
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* Update file contents according to reorganization Spartan3222023-06-03-73/+73
* Reorganize the file structure of the files in `game/src` Spartan3222023-06-03-0/+5077