index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
tax_rates
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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path:
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game
/
src
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Game
Commit message (
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Author
Age
Lines
...
*
Striped mapmodes
hop311
2023-11-16
-14
/
+47
*
GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-272
/
+232
*
Improved path CLI args + path caching setting
hop311
2023-11-07
-16
/
+62
*
Terrain types calculation, label and mapmode
Hop311
2023-09-27
-2
/
+10
*
Preparation for interface loading
Hop311
2023-09-23
-1
/
+1
*
Compat localisation loading
Hop311
2023-09-14
-3
/
+3
*
Merge pull request #155 from Ben1152000/zoom-to-cursor
Hop311
2023-09-14
-8
/
+25
|
\
|
*
Fix edge scrolling when window not in focus.
Benjamin Darnell
2023-09-11
-3
/
+16
|
*
Implemented zoom-to-cursor functionality; Fixed bug with edge scrolling.
Benjamin Darnell
2023-09-05
-8
/
+12
*
|
Logger::warning, format cleanup + req comments
Hop311
2023-09-14
-2
/
+6
*
|
Followup big dataloader commit
Hop311
2023-09-09
-15
/
+13
*
|
Big Dataloader Commit (openvic)
Hop311
2023-09-09
-20
/
+13
*
|
Add Window Override:
Spartan322
2023-09-07
-3
/
+37
|
/
*
Add signals to MusicConductor
Spartan322
2023-08-24
-18
/
+27
*
Add Animated Gear to Loading Screen
Joel Machens
2023-08-21
-2
/
+83
*
Fixed piechart tooltip + updated sim submodule
Hop311
2023-08-14
-1
/
+3
*
string_view changes + general cleanup
Hop311
2023-08-12
-32
/
+16
*
PieChart data and image now come from c++ layer
Hop311
2023-08-10
-838
/
+189
*
add piecharts
Nemrav
2023-08-09
-3
/
+931
*
First pass at pops (test pops and density mapmode)
Hop311
2023-07-28
-3
/
+14
*
Tidying: missing req comments, submodules, hotkeys
Hop311
2023-07-21
-25
/
+76
*
Add GameLoader Autoload to handle global loading data
Spartan322
2023-07-09
-100
/
+183
*
Update to Godot 4.1 Stable Release
Spartan322
2023-07-06
-1
/
+3
*
Merge pull request #131 from OpenVicProject/ui-cleanup
Hop311
2023-06-24
-143
/
+309
|
\
|
*
Localisation and UI focus cleanup
Hop311
2023-06-23
-143
/
+309
*
|
Merge pull request #133 from Spartan322/argparser-corrections
George L. Albany
2023-06-14
-36
/
+71
|
\
\
|
*
|
Fix ArgumentParser excluding last character for arg key
Spartan322
2023-06-13
-36
/
+71
|
|
/
*
/
Add Loading Screen
Joel Machens
2023-06-13
-16
/
+129
|
/
*
Update file contents according to reorganization
Spartan322
2023-06-03
-73
/
+73
*
Reorganize the file structure of the files in `game/src`
Spartan322
2023-06-03
-0
/
+5077
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