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path: root/game/src/GameSession/ProvinceOverviewPanel.gd
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* Fix building buttons and terrain texture imports Hop3112023-05-11-96/+0
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* Added Goods loading + mapmode Hop3112023-05-11-23/+20
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* Better province highlight on selection/hover. Hop3112023-05-01-0/+2
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* Terrain textures + province colour alpha channel Hop3112023-04-29-1/+3
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* Req comments + cleanup + c++ registry refactoring Hop3112023-04-25-0/+10
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* Refurbish UI elements Spartan3222023-04-24-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move GameSession MusicPlayer to below OptionsMenu Ensures the MusicPlayer appears above the OptionsMenu Add Save and Quit/Resign to GameSessionMenu resign/quit popup To allow the player to save and resign/quit more quicker Remove GameSessionMenu hide on OptionsMenu open Renamed many UI elements to better reflect their purpose Add SessionButton theme_type_variation to GameSession buttons Add SessionButton style similar to TitleButton Disable 3D for dialog windows Change _play_pause_display_button pause text to "⏸ " Change IncreaseSpeedButton text to + Change DecreaseSpeedButton text to - Change Minimap NinePatch frame to function like a nine patch Rename actions map_zoomin and map_zoomout to map_zoom_in and map_zoom_out Change ProvinceOverviewPanel to a PanelContainer Reorganize ProvinceOverviewPanel to better use container functionality Optimize MusicPlayer Enables one line support for MusicPlayer Add warning to StyleBoxWithSound to avoid UI elements with toggle functionality
* C++ refactoring + simulation prototype Hop3112023-04-23-15/+67
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* Better province image + terrain + some buttons Hop3112023-04-18-8/+19
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* Add terrain map Hop3112023-04-14-0/+22
With Directional movement using WASD With Directional movement using arrow keys With Click-Drag movement using middle mouse button With Province identifiers With Province shape loading With Province rendering With Province selection With Province overview panel With Color lookup texture