Commit message (Collapse) | Author | Age | Lines | |
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* | Custom map mesh that fixes UV issue | Hop311 | 2023-04-05 | -35/+21 |
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* | Input and province selection cleanup | Hop311 | 2023-04-05 | -115/+116 |
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* | Adding province overview panel and selection of province. | Gone2Daly | 2023-04-05 | -16/+127 |
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* | Basic province id and shape loading and rendering. | Hop311 | 2023-04-03 | -23/+117 |
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* | Removed SubViewport and made more variables export | Hop311 | 2023-03-31 | -28/+17 |
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* | First go at terrain map implementation | Hop311 | 2023-03-30 | -2/+118 |
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* | Added Localisation (#77) | Hop311 | 2023-03-30 | -2/+2 |
| | | | | | | | | | * Added Localisation * Removed `.gdignore`s. * Localisation dir path and Locale name cleanup * Incomplete entry warnings + README | |||
* | Basic Game Session skeleton (#67) | Hop311 | 2023-03-22 | -0/+143 |
* Fixed grab_focus error on not is_inside_tree * Moved SampleGame to GameSession/GameSession * Basic GameSession and GameSessionMenu/Escape Menu * Map Control Panel skeleton * Added requirement comments * Removed unnecessary CenterContainer |