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* Custom map mesh that fixes UV issue Hop3112023-04-05-35/+21
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* Input and province selection cleanup Hop3112023-04-05-115/+116
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* Adding province overview panel and selection of province. Gone2Daly2023-04-05-16/+127
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* Basic province id and shape loading and rendering. Hop3112023-04-03-23/+117
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* Removed SubViewport and made more variables export Hop3112023-03-31-28/+17
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* First go at terrain map implementation Hop3112023-03-30-2/+118
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* Added Localisation (#77) Hop3112023-03-30-2/+2
| | | | | | | | | * Added Localisation * Removed `.gdignore`s. * Localisation dir path and Locale name cleanup * Incomplete entry warnings + README
* Basic Game Session skeleton (#67) Hop3112023-03-22-0/+143
* Fixed grab_focus error on not is_inside_tree * Moved SampleGame to GameSession/GameSession * Basic GameSession and GameSessionMenu/Escape Menu * Map Control Panel skeleton * Added requirement comments * Removed unnecessary CenterContainer