Commit message (Collapse) | Author | Age | Lines | |
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* | Add stylized theme to MainMenu (#12) | George L. Albany | 2023-02-21 | -31/+0 |
| | | | | | | | | | | | | | | | | | | | | * Add stylized theme to MainMenu Increase message queue memory size by 4 Add default_theme.theme Refactor SampleGame.gd to better account for refactoring via @export nodes Properly aligne SampleGame scene Reorganize MainMenu into its own directory Add main_menu_border_paper.png Add main_menu_button.png * Add background image to theme Implement StyleBoxCombinedTexture Allows drawing an array of textures all at once Make MainMenu Panel a PanelContainer for consistency * Implement MainMenu button press, hover, and focus styles Improve MainMenu button disabled style * Add Godot's latest documentation to the README.md | |||
* | Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp | ClarkeCode | 2023-02-13 | -0/+1 |
|\ | | | | | Exploration of uniting Godot UI with Stateful C++ Objects via GDExtension | |||
| * | Simple example of Godot querying and updating the state of a C++ object | Robert Clarke | 2023-02-12 | -0/+1 |
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* | | Implement a usable settings UI, should fulfill: | Spartan322 | 2023-02-10 | -9/+3 |
|/ | | | | | SS-58, SS-61, SS-6, SS-9, SS-10, SS-11, SS-13 UI-11, UI-12, UI-19, UI-44, UI-47, UI-22 | |||
* | Exploration of UI and rudimentary scene switching. | Robert Clarke | 2023-02-08 | -0/+36 |