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* Merge pull request #48 from Spartan322/fix/erroneous-theme-changes BrickPi2023-03-01-3/+3
|\ | | | | Make default_theme a text resource
| * Change default_theme.theme to default_theme.tres Spartan3222023-02-27-3/+3
| | | | | | | | | | | | | | | | Makes it a text resource Remove Button font data from default_theme Fixes erroneous theme updates Centralize Label_Checksum font_color into default_theme
* | add: credits.csv - req: FS4 (#16) Brendan Griffiths2023-03-01-2/+21
|/ | | | | | | | | | | | | Requirements met by this PR: SS-17 SS-29 [1] UI-32 UI-34 UIFUN-36 UI-35 UI-38 UIFUN-37 FS-4
* Refactor SFX into a SoundManager (#45) George L. Albany2023-02-27-5/+0
| | | | | | | | | | | | | * Refactor SFX into a SoundManager Add SoundManager able to play arbitrary sound streams Make SoundManager use only one AudioStreamPlayer per bus Add StyleBoxWithSound Add Kenney UI Audio click3.wav Removed sound play via pressed signals in MainMenu Make Button_MainMenu pressed style StyleBoxWithSound with click3.wav sound * Add playing mp3 files by name to the SoundManager * Fix missing quotation
* Add skeleton for Game Lobby Menu (#26) nuruvilu2023-02-27-1/+4
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* Add Main Menu Version and Checksum Labels (#44) BrickPi2023-02-27-2/+50
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* Add Sound Effect Manager (#25) BrickPi2023-02-26-0/+5
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* Add stylized theme to MainMenu (#12) George L. Albany2023-02-21-0/+132
* Add stylized theme to MainMenu Increase message queue memory size by 4 Add default_theme.theme Refactor SampleGame.gd to better account for refactoring via @export nodes Properly aligne SampleGame scene Reorganize MainMenu into its own directory Add main_menu_border_paper.png Add main_menu_button.png * Add background image to theme Implement StyleBoxCombinedTexture Allows drawing an array of textures all at once Make MainMenu Panel a PanelContainer for consistency * Implement MainMenu button press, hover, and focus styles Improve MainMenu button disabled style * Add Godot's latest documentation to the README.md