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* Map modes + moved province index image to SIM side Hop3112023-04-08-12/+44
* Region loading and mapmode. Hop3112023-04-08-0/+3
* Fixed weird hashmap lookup crash. Hop3112023-04-08-17/+28
* Movement tweaks Hop3112023-04-07-34/+39
* Fixes (prov selection, index unnorming, mac print) Hop3112023-04-07-1/+1
* Province index and colour lookup texture Hop3112023-04-07-26/+57
* Custom map mesh that fixes UV issue Hop3112023-04-05-35/+21
* Input and province selection cleanup Hop3112023-04-05-115/+116
* Adding province overview panel and selection of province. Gone2Daly2023-04-05-16/+127
* Basic province id and shape loading and rendering. Hop3112023-04-03-23/+126
* Removed SubViewport and made more variables export Hop3112023-03-31-28/+17
* First go at terrain map implementation Hop3112023-03-30-2/+118
* Added Localisation (#77) Hop3112023-03-30-88/+141
* Add automated git release info retrieval on export Spartan3222023-03-29-28/+83
* Make main_menu_button.png a Texture2D Spartan3222023-03-24-1/+1
* Make default_theme.tres the project theme Spartan3222023-03-23-43/+35
* Basic Game Session skeleton (#67) Hop3112023-03-22-125/+158
* Refactor GameMenu to rely on export variables Spartan3222023-03-13-13/+22
* Merge pull request #64 from BrickPi/credits-rename BrickPi2023-03-12-9/+7
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| * Refactor Credits -> CreditsMenu Joel Machens2023-03-12-9/+7
* | Merge pull request #59 from Spartan322/feature/splash-opener George L. Albany2023-03-12-0/+87
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| * Add splash opener functionality Spartan3222023-03-11-0/+87
* | Added General Tab htmlJoel2023-03-12-75/+232
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* Merge pull request #60 from Spartan322/feature/debug-mode George L. Albany2023-03-11-0/+20
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| * Add debug mode Spartan3222023-03-11-0/+20
* | Fix MusicConductor not loading music on exported executables Spartan3222023-03-11-1/+2
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* Fix up MusicPlayer for future work Spartan3222023-03-09-184/+190
* Merge pull request #51 from Spartan322/tweak/credits George L. Albany2023-03-08-33/+17
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| * Fix Credits to use theme type variants over LabelSettings Spartan3222023-03-07-33/+17
* | Add Music Player (#49) ClarkeCode2023-03-06-0/+231
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* Merge pull request #55 from Hop311/req-comments ClarkeCode2023-03-04-9/+79
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| * Comments marking implemeneted requirements Hop3112023-03-04-9/+79
* | Minor naming tweaks. Hop3112023-03-04-10/+10
* | Credits loading sanatization. Hop3112023-03-04-42/+54
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* Make LobbyMenu resolution independent Spartan3222023-03-02-24/+31
* Merge pull request #48 from Spartan322/fix/erroneous-theme-changes BrickPi2023-03-01-3/+3
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| * Change default_theme.theme to default_theme.tres Spartan3222023-02-27-3/+3
* | add: credits.csv - req: FS4 (#16) Brendan Griffiths2023-03-01-3/+219
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* Refactor SFX into a SoundManager (#45) George L. Albany2023-02-27-25/+69
* Add skeleton for Game Lobby Menu (#26) nuruvilu2023-02-27-2/+132
* Add Main Menu Version and Checksum Labels (#44) BrickPi2023-02-27-2/+50
* Add Setting Sanatization (#21) Hop3112023-02-26-126/+215
* Add Sound Effect Manager (#25) BrickPi2023-02-26-0/+25
* Add Keychain plugin for Controls tab (#15) George L. Albany2023-02-21-200/+350
* Add stylized theme to MainMenu (#12) George L. Albany2023-02-21-77/+299
* Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp ClarkeCode2023-02-13-0/+105
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| * Simple example of Godot querying and updating the state of a C++ object Robert Clarke2023-02-12-0/+105
* | Implement a usable settings UI, should fulfill: Spartan3222023-02-10-219/+602
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* Exploration of UI and rudimentary scene switching. Robert Clarke2023-02-08-11/+278
* feat(build): Implement scons building George L. Albany2023-01-25-0/+11