Commit message (Expand) | Author | Age | Lines | ||
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* | Refactor SFX into a SoundManager (#45) | George L. Albany | 2023-02-27 | -25/+69 | |
* | Add skeleton for Game Lobby Menu (#26) | nuruvilu | 2023-02-27 | -2/+132 | |
* | Add Main Menu Version and Checksum Labels (#44) | BrickPi | 2023-02-27 | -2/+50 | |
* | Add Setting Sanatization (#21) | Hop311 | 2023-02-26 | -126/+215 | |
* | Add Sound Effect Manager (#25) | BrickPi | 2023-02-26 | -0/+25 | |
* | Add Keychain plugin for Controls tab (#15) | George L. Albany | 2023-02-21 | -200/+350 | |
* | Add stylized theme to MainMenu (#12) | George L. Albany | 2023-02-21 | -77/+299 | |
* | Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp | ClarkeCode | 2023-02-13 | -0/+105 | |
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| * | Simple example of Godot querying and updating the state of a C++ object | Robert Clarke | 2023-02-12 | -0/+105 | |
* | | Implement a usable settings UI, should fulfill: | Spartan322 | 2023-02-10 | -219/+602 | |
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* | Exploration of UI and rudimentary scene switching. | Robert Clarke | 2023-02-08 | -11/+278 | |
* | feat(build): Implement scons building | George L. Albany | 2023-01-25 | -0/+11 |