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* Add stylized theme to MainMenu (#12) George L. Albany2023-02-21-77/+299
| | | | | | | | | | | | | | | | | | | | * Add stylized theme to MainMenu Increase message queue memory size by 4 Add default_theme.theme Refactor SampleGame.gd to better account for refactoring via @export nodes Properly aligne SampleGame scene Reorganize MainMenu into its own directory Add main_menu_border_paper.png Add main_menu_button.png * Add background image to theme Implement StyleBoxCombinedTexture Allows drawing an array of textures all at once Make MainMenu Panel a PanelContainer for consistency * Implement MainMenu button press, hover, and focus styles Improve MainMenu button disabled style * Add Godot's latest documentation to the README.md
* Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp ClarkeCode2023-02-13-0/+105
|\ | | | | Exploration of uniting Godot UI with Stateful C++ Objects via GDExtension
| * Simple example of Godot querying and updating the state of a C++ object Robert Clarke2023-02-12-0/+105
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* | Implement a usable settings UI, should fulfill: Spartan3222023-02-10-219/+602
|/ | | | | SS-58, SS-61, SS-6, SS-9, SS-10, SS-11, SS-13 UI-11, UI-12, UI-19, UI-44, UI-47, UI-22
* Exploration of UI and rudimentary scene switching. Robert Clarke2023-02-08-11/+278
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* feat(build): Implement scons building George L. Albany2023-01-25-0/+11
feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled