Commit message (Collapse) | Author | Age | Lines | ||
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* | Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp | ClarkeCode | 2023-02-13 | -0/+105 | |
|\ | | | | | Exploration of uniting Godot UI with Stateful C++ Objects via GDExtension | ||||
| * | Simple example of Godot querying and updating the state of a C++ object | Robert Clarke | 2023-02-12 | -0/+105 | |
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* | | Implement a usable settings UI, should fulfill: | Spartan322 | 2023-02-10 | -219/+602 | |
|/ | | | | | SS-58, SS-61, SS-6, SS-9, SS-10, SS-11, SS-13 UI-11, UI-12, UI-19, UI-44, UI-47, UI-22 | ||||
* | Exploration of UI and rudimentary scene switching. | Robert Clarke | 2023-02-08 | -11/+278 | |
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* | feat(build): Implement scons building | George L. Albany | 2023-01-25 | -0/+11 | |
feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled |