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path: root/game/theme/main_menu.tres
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* Refurbish UI elements Spartan3222023-04-24-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move GameSession MusicPlayer to below OptionsMenu Ensures the MusicPlayer appears above the OptionsMenu Add Save and Quit/Resign to GameSessionMenu resign/quit popup To allow the player to save and resign/quit more quicker Remove GameSessionMenu hide on OptionsMenu open Renamed many UI elements to better reflect their purpose Add SessionButton theme_type_variation to GameSession buttons Add SessionButton style similar to TitleButton Disable 3D for dialog windows Change _play_pause_display_button pause text to "⏸ " Change IncreaseSpeedButton text to + Change DecreaseSpeedButton text to - Change Minimap NinePatch frame to function like a nine patch Rename actions map_zoomin and map_zoomout to map_zoom_in and map_zoom_out Change ProvinceOverviewPanel to a PanelContainer Reorganize ProvinceOverviewPanel to better use container functionality Optimize MusicPlayer Enables one line support for MusicPlayer Add warning to StyleBoxWithSound to avoid UI elements with toggle functionality
* Logo on Mainmenu + icon imports + whitespace cleanup (#82) Hop3112023-04-07-2/+0
| | | | | | | * Whitespace cleanup * Icon import files * Logo on main menu.
* Add automated git release info retrieval on export Spartan3222023-03-29-2/+63
| | | | | | | | | | | | | | Makes debug easier to see and handle Add commit hash label to MainMenu Add click-copyable tag, commit hash, and checksum to main menu Rename VersionChecksumBox to ReleaseInfoBox Move ReleaseInfoBox to separate scene and script Add GIT_INFO.gd for generic project running Add openvic2-plugin addon for handling export plugin Replaces GIT_INFO.gd on export Setup build workflow to retrieve commit hash, tag, and release
* Make main_menu_button.png a Texture2D Spartan3222023-03-24-8/+5
| | | | | Make main_menu_button_normal a text resource Easier to manage with Git
* Make default_theme.tres the project theme Spartan3222023-03-23-0/+146
Remove default_theme as theme for GameMenu Usable as a result of Godot 4.0.1 update Move theme resources to theme directory Move theme_assets to theme/assets For better theme organization Remove scene/node specific theme overrides Use theme_type_variation for nodes in MainMenu, OptionsMenu, CreditsMenu Decreases coupling of theme values in scenes and the scene tree Assign theme resources to MainMenu, OptionsMenu, and CreditsMenu Separates general default theme values and scene specific theme values Reduces the specificity and verbosity of theme type variation names Rename MainMenu/Panel/VBox/Margin2 to BottomMargin For better clarity of Margin's purpose Add newline to end of CreditsMenu.gd