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* Update to Godot 4.1 Stable Release Spartan3222023-07-06-6/+9
* Merge pull request #131 from OpenVicProject/ui-cleanup Hop3112023-06-24-837/+1049
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| * Localisation and UI focus cleanup Hop3112023-06-23-837/+1049
* | Merge pull request #133 from Spartan322/argparser-corrections George L. Albany2023-06-14-36/+71
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| * | Fix ArgumentParser excluding last character for arg key Spartan3222023-06-13-36/+71
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* / Add Loading Screen Joel Machens2023-06-13-16/+165
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* Merge pull request #128 from OpenVicProject/russian-localisation Hop3112023-06-10-0/+178
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| * Russian localisation supplied by av213238 Hop3112023-05-31-0/+178
* | Update file contents according to reorganization Spartan3222023-06-03-88/+88
* | Reorganize the file structure of the files in `game/src` Spartan3222023-06-03-0/+0
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* Added requirement comments Hop3112023-05-26-9/+28
* Added compatibility-mode command line argument Hop3112023-05-25-43/+62
* Import fix + ProvinceOverviewPanel close fix Hop3112023-05-25-55/+661
* Date fix + string fix + Logger queue Hop3112023-05-24-1/+3
* Map compatibility mode Hop3112023-05-22-3/+14
* GD/std string cleanup + separate data loading cpp Hop3112023-05-22-0/+1
* Add revert dialog functionality to ScreenModeSelector Spartan3222023-05-20-97/+176
* Added Grain & Wool RGO icons Jenny2023-05-18-0/+0
* Merge pull request #113 from Nemrav/keep-video-settings-dialog George L. Albany2023-05-18-16/+73
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| * keep-video-settings-dialog and game-session ui layering fix Nemrav2023-05-18-16/+73
* | Changed from OpenVic2 to OpenVic Hop3112023-05-17-45/+45
* | Fix SettingHSlider not loading properly on default values Spartan3222023-05-16-2/+5
* | Fix incomplete #110 requirement documentation Spartan3222023-05-14-2/+11
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* Add SaveManager autoload singleton Spartan3222023-05-12-23/+892
* Fix building buttons and terrain texture imports Hop3112023-05-11-269/+139
* Added Goods loading + mapmode Hop3112023-05-11-5643/+328
* GUI scale tweaks Hop3112023-05-10-34/+32
* Add UI scaling through menu option Nemrav2023-05-10-2/+152
* Fix display names for North American provinces ClarkeCode2023-05-02-40/+40
* Merge pull request #104 from OpenVic2Project/map-hover-tweaks George L. Albany2023-05-02-4/+15
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| * Better province highlight on selection/hover. Hop3112023-05-01-4/+15
* | Merge pull request #102 from Spartan322/refine/argument-parsing George L. Albany2023-05-02-1/+348
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| * | Add ArgumentParser Spartan3222023-05-02-1/+348
* | | Merge pull request #99 from Spartan322/conform-license-for-godot George L. Albany2023-05-02-1/+139
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| * | Add some license conformance for Godot Spartan3222023-04-28-1/+139
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* | Hashmaps instead of linear + better province hover Hop3112023-05-01-0/+1
* | Highlight selected province on minimap Hop3112023-04-30-3/+29
* | Terrain textures + province colour alpha channel Hop3112023-04-29-30/+190
* | Merge branch 'main' into goods Hop3112023-04-29-157/+108
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| * | Terrain channel for provinces + generated minimap Hop3112023-04-28-164/+108
| * | Vertical subdivision + calculation for both dims Hop3112023-04-26-3/+10
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* / Fix typo ClarkeCode2023-04-27-2/+2
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* Divide map texture to fit in 16384 GPU dim limit Hop3112023-04-26-18/+17
* Further cleanup + reset on return to main menu Hop3112023-04-25-2/+2
* Req comments + cleanup + c++ registry refactoring Hop3112023-04-25-2/+17
* Refurbish UI elements Spartan3222023-04-24-155/+317
* C++ refactoring + simulation prototype Hop3112023-04-23-242/+320
* Added basic outlines of Canadian provinces + territories ClarkeCode2023-04-20-3/+33
* Double-click a start date to automatically start a game session ClarkeCode2023-04-18-0/+6
* Added music player control to GameSession ClarkeCode2023-04-18-1/+13