index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
zaaarf
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Commit message (
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Author
Age
Lines
*
ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix
hop311
2024-03-03
-10
/
+7
*
Added GUIScrollbar and GFXCorneredTileSupportingTexture
scrollbar
hop311
2024-02-24
-3
/
+17
*
Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexture
sprite-texture
hop311
2024-02-19
-19
/
+19
*
Merge pull request #202 from OpenVicProject/nation-management-screens
Hop311
2024-02-19
-9
/
+408
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*
Basic Nation Management Screen framework
nation-management-screens
hop311
2024-02-19
-9
/
+408
*
|
Add GameInfo button to MainMenu
Spartan322
2024-02-06
-17
/
+85
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/
*
Add Victoria 2 Folder Picker dialog
Spartan322
2024-01-22
-15
/
+53
*
Use SVG Icon
reorganising
BrickPi
2024-01-21
-5
/
+11
*
Reorganise Asset File Structure
BrickPi
2024-01-21
-1732
/
+179
*
Add Native Icons
BrickPi
2024-01-20
-1
/
+37
*
Added overlay parchment map and refactored map shader
hop311
2024-01-19
-111
/
+205
*
Improved province colouring and terrain texture tiling
hop311
2024-01-15
-55
/
+75
*
Added mod command line option
hop311
2024-01-14
-19
/
+42
*
Added button state textures + block colour progress bars
hop311
2023-12-30
-15
/
+17
*
Back to UI Work
hop311
2023-12-25
-199
/
+255
*
Apply type hints to menu scripts
Spartan322
2023-12-24
-162
/
+164
*
Add constant GameMenuScene preload to GameStart.gd
Spartan322
2023-12-23
-3
/
+5
*
New pop history loading + bookmark selection by index
hop311
2023-12-18
-1
/
+4
*
Big UI commit - GUINode, MaskedFlag, PieChart, etc
hop311
2023-12-11
-201
/
+265
*
Update to Godot 4.2 Stable Release
Spartan322
2023-12-05
-2
/
+3
*
Sim submodule update + extension compatibility
hop311
2023-12-04
-264
/
+14
*
Cosmetic terrain map colour tinting
hop311
2023-11-17
-26
/
+83
*
Striped mapmodes
hop311
2023-11-16
-14
/
+48
*
GUI elements -> Godot UI nodes generator
hop311
2023-11-16
-272
/
+232
*
Improved path CLI args + path caching setting
hop311
2023-11-07
-16
/
+62
*
Terrain types calculation, label and mapmode
Hop311
2023-09-27
-2
/
+12
*
Preparation for interface loading
Hop311
2023-09-23
-1153
/
+15
*
Compat localisation loading
Hop311
2023-09-14
-3
/
+3
*
Merge pull request #155 from Ben1152000/zoom-to-cursor
Hop311
2023-09-14
-8
/
+25
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\
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*
Fix edge scrolling when window not in focus.
Benjamin Darnell
2023-09-11
-3
/
+16
|
*
Implemented zoom-to-cursor functionality; Fixed bug with edge scrolling.
Benjamin Darnell
2023-09-05
-8
/
+12
*
|
Logger::warning, format cleanup + req comments
Hop311
2023-09-14
-2
/
+6
*
|
Followup big dataloader commit
Hop311
2023-09-09
-15
/
+14
*
|
Big Dataloader Commit (openvic)
Hop311
2023-09-09
-20
/
+13
*
|
Add Window Override:
Spartan322
2023-09-07
-6
/
+47
|
/
*
Add signals to MusicConductor
Spartan322
2023-08-24
-18
/
+27
*
Add Animated Gear to Loading Screen
Joel Machens
2023-08-21
-2
/
+151
*
Fixed piechart tooltip + updated sim submodule
Hop311
2023-08-14
-1
/
+3
*
string_view changes + general cleanup
Hop311
2023-08-12
-32
/
+16
*
PieChart data and image now come from c++ layer
Hop311
2023-08-10
-838
/
+193
*
add piecharts
Nemrav
2023-08-09
-3
/
+931
*
First pass at pops (test pops and density mapmode)
Hop311
2023-07-28
-3
/
+17
*
Tidying: missing req comments, submodules, hotkeys
Hop311
2023-07-21
-29
/
+107
*
Update quotes.txt
Steve Frampton
2023-07-17
-0
/
+38
*
Add GameLoader Autoload to handle global loading data
Spartan322
2023-07-09
-100
/
+184
*
Update to Godot 4.1 Stable Release
Spartan322
2023-07-06
-6
/
+9
*
Merge pull request #131 from OpenVicProject/ui-cleanup
Hop311
2023-06-24
-837
/
+1049
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\
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*
Localisation and UI focus cleanup
Hop311
2023-06-23
-837
/
+1049
*
|
Merge pull request #133 from Spartan322/argparser-corrections
George L. Albany
2023-06-14
-36
/
+71
|
\
\
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*
|
Fix ArgumentParser excluding last character for arg key
Spartan322
2023-06-13
-36
/
+71
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