From 2f1d39c20186c2d608f70d0c7e40bb0606766b75 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Thu, 23 Mar 2023 04:12:18 -0400 Subject: Add release integration Add pck debug check and artifact Update CI workflow with release archives Update CI workflow for all pushes Remove initial compile of godot-cpp from workflow Appears to be unnecessary, extension compile should handle it --- .github/workflows/builds.yml | 123 ++++++++++++++++++++++++++++++++++++++----- 1 file changed, 111 insertions(+), 12 deletions(-) (limited to '.github/workflows/builds.yml') diff --git a/.github/workflows/builds.yml b/.github/workflows/builds.yml index 69ea324..69f4671 100644 --- a/.github/workflows/builds.yml +++ b/.github/workflows/builds.yml @@ -1,6 +1,6 @@ name: Builds -on: [pull_request] +on: [push, pull_request] concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos @@ -15,13 +15,13 @@ jobs: matrix: include: - identifier: windows-debug - os: windows-2019 + os: windows-latest name: 🏁 Windows Debug target: template_debug platform: windows arch: x86_64 - identifier: windows-release - os: windows-2019 + os: windows-latest name: 🏁 Windows Release target: template_release platform: windows @@ -39,14 +39,14 @@ jobs: platform: macos arch: universal - identifier: linux-debug - os: ubuntu-18.04 + os: ubuntu-latest name: 🐧 Linux Debug runner: ubuntu-20.04 target: template_debug platform: linux arch: x86_64 - identifier: linux-release - os: ubuntu-18.04 + os: ubuntu-latest name: 🐧 Linux Release runner: ubuntu-20.04 target: template_release @@ -82,12 +82,6 @@ jobs: if: ${{ matrix.platform == 'windows' }} uses: egor-tensin/setup-mingw@v2 - - name: Compile godot-cpp - shell: sh - run: | - scons target='${{ matrix.target }}' platform='${{ matrix.platform }}' arch='${{ matrix.arch }}' - working-directory: godot-cpp - - name: Compile Extension shell: sh run: | @@ -98,9 +92,114 @@ jobs: run: | Remove-Item game/bin/openvic2/* -Include *.exp,*.lib,*.pdb -Force + - name: Upload extension artifact + uses: actions/upload-artifact@v3 + with: + name: ${{ github.event.repository.name }}-extension + path: | + ${{ github.workspace }}/game/bin/openvic2/* + + - name: Archive Release + uses: thedoctor0/zip-release@0.7.1 + with: + type: 'zip' + filename: 'libopenvic2.${{ matrix.platform }}.${{ matrix.arch }}.zip' + path: '${{ github.workspace }}/game/bin/openvic2/' + if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags') + + - name: Create and upload asset + uses: ncipollo/release-action@v1 + with: + allowUpdates: true + artifacts: "libopenvic2.${{ matrix.platform }}.${{ matrix.arch }}.zip" + omitNameDuringUpdate: true + omitBodyDuringUpdate: true + token: ${{ secrets.GITHUB_TOKEN }} + if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags') + + godot-debug-checks: + runs-on: ubuntu-latest + needs: [build] + + name: Peform Godot Debug Checks + steps: + - name: Checkout project + uses: actions/checkout@v3.3.0 + + - name: Download artifact + uses: actions/download-artifact@v3 + with: + name: ${{ github.event.repository.name }}-extension + path: game/bin/openvic2 + + - name: Export pack file + id: export_game + uses: Spartan322/godot-export@master + with: + godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.0.1/Godot_v4.0.1-stable_linux.x86_64.zip + godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.0.1/Godot_v4.0.1-stable_export_templates.tpz + relative_project_path: ./game + export_as_pack: true + export_debug: true + relative_export_path: ./game/export + + - run: mv "./game/export/LinuxX11 x86_64/OpenVic2.x86_64.pck" ./game/export/${{ github.event.repository.name }}.pck + + - name: Upload pack artifact + uses: actions/upload-artifact@v3 + with: + name: ${{ github.event.repository.name }}-debug-pck + path: | + ./game/export/${{ github.event.repository.name }}.pck + + + export: + runs-on: ubuntu-latest + needs: [build] + permissions: write-all + + name: Export + steps: + + - name: Checkout project + uses: actions/checkout@v3.3.0 + + - name: Download artifact + uses: actions/download-artifact@v3 + with: + name: ${{ github.event.repository.name }}-extension + path: game/bin/openvic2 + + - name: Install WINE + id: wine_install + run: | + sudo apt install wine64 + echo "WINE_PATH=$(which wine64)" >> $GITHUB_OUTPUT + + - name: Export game + id: export_game + uses: Spartan322/godot-export@master + with: + godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.0.1/Godot_v4.0.1-stable_linux.x86_64.zip + godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.0.1/Godot_v4.0.1-stable_export_templates.tpz + relative_project_path: ./game + archive_output: true + wine_path: ${{ steps.wine_install.outputs.WINE_PATH }} + + - name: Create release + if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags') + uses: ncipollo/release-action@v1.12.0 + with: + allowUpdates: true + omitNameDuringUpdate: true + omitBodyDuringUpdate: true + token: ${{ secrets.GITHUB_TOKEN }} + artifacts: ${{ steps.export.outputs.archive_directory }}/* + - name: Upload artifact uses: actions/upload-artifact@v3 with: name: ${{ github.event.repository.name }} + retention-days: 15 path: | - ${{ github.workspace }}/game/bin/openvic2/* + ${{ steps.export_game.outputs.archive_directory }} \ No newline at end of file -- cgit v1.2.3-56-ga3b1